High Frontier 4 All: Module 3 – Conflict
2021
A 2021 module for 2–6 players, exploring how expansion beyond Earth can transform loyalty and ignite conflict.
240
minutes
2 - 6
player(s)
14+
Heavy
About this expansion
High Frontier 4 All: Module 3 – Conflict is a board game module for 2–6 players, with a playing time of 240 minutes. Released in 2021, it explores how expansion across the solar system can reshape relationships and create new tensions.
As factions inevitably expand into the solar system, they become less dependent on Earth and its resources. That growing independence changes the balance between factions and challenges the loyalties that once connected them.
The module centers on a clear thematic progression: expansion leads to independence, changing loyalty, and the possibility of conflict. As the reach of factions grows, the connections that hold them together may no longer remain the same.
Rather than focusing only on the initial push outward, High Frontier 4 All: Module 3 – Conflict highlights what can happen after factions establish themselves beyond Earth. The solar system becomes a setting where shifting interests and emerging rivalries can influence the course of the game.
With its 240-minute playing time and support for up to six players, this module presents a substantial experience for groups exploring the consequences of factional expansion. Its central theme is the transformation of loyalty as dependence on Earth and its resources fades.
For players drawn to large-scale science-fiction themes, this module offers a focused premise built around growth, independence, and conflict. It captures a moment when expansion changes not only where factions operate, but also how they relate to one another.
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High Frontier 4 All: Module 2 – Colonization
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High Frontier 4 All: Module 1 – Terawatt & Futures
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