Boardgames

Magic Maze: Hidden Roles

A hidden traitor and personal challenge cards create a tense new test for teams navigating the maze and trying to escape.

15
minutes

3 - 8
player(s)

Medium Light

Magic Maze: Hidden Roles board game cover

About this expansion

Magic Maze: Hidden Roles is an expansion for 3–8 players that adds hidden traitors and secret objectives to the team’s 15-minute attempt to collect the right items and escape the maze.

Your group of adventurers is working toward a shared goal, but one or more players may secretly want the mission to fail. The traitor must quietly thwart the team’s escape while keeping the clock running, making every move and decision potentially suspicious.

Calling out the traitor does not simply remove the threat. If the accusation is correct, another player can claim that person’s action and take charge of it, so the hidden opponent must be careful not to reveal their role too soon.

  • Hidden roles: One or more players may be working against the team.
  • Challenge cards: Players can acquire secret tasks before or during play.
  • Pressured objectives: Visit a particular location or claim a specific object while trying to involve the other players.

The challenge cards add another layer of uncertainty. A player may need to guide the group toward a location or object without making their personal goal obvious. Can you persuade everyone to help you while still dealing with the possibility of a traitor?

Magic Maze: Hidden Roles is designed for groups of three to eight players and plays in around 15 minutes. These expansions do not work with fewer than three players, making the recommended player count an important part of the experience.