Small World Underground
2011
Draft fantasy races and special powers, conquer underground regions, and score points from the territories you control.
90
minutes
2 - 5
player(s)
8+
Medium
About this board game
Small World Underground is a standalone fantasy board game for 2–5 players, with a playing time of 90 minutes. It brings the award-winning Small World spirit beneath the surface, where competing creatures struggle to claim valuable subterranean locations.
The game includes 15 fantasy-themed races and 21 special powers. During play, each player spends points to draft different creature-and-power combinations, then uses those forces to conquer regions and establish control across the underground map.
- Draft combinations of creatures and special powers.
- Conquer and control subterranean regions.
- Discover relics and places of power.
- Score points for the regions you hold at the end of each turn.
Some locations offer more than ordinary territory. Relics and designated places of power provide special benefits, but monsters must first be conquered before a player can claim them. This adds extra objectives to the struggle for control and makes the underground landscape especially important.
Players score points at the end of every turn for the regions they hold. When the game ends, the player with the most points wins. Small World Underground can also be combined with other Small World releases, although the publisher recommends becoming familiar with Small World before playing it.
Board game expansions
Small World: 6 Player Board
2013
Team up, choose races, and battle for the highest team score.
80
minutes
Medium
View game
Small World: Tunnels
2011
Bridge two Small World boards with numbered tunnels and expand the contest to six players.
80
minutes
Medium
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Small World: Power Pack 1
2017
Eight races, eight powers, and a token tray for your next Small World conquest.
80
minutes
Medium
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Small World: River World
2016
Defend harbors, battle pirates, and survive chaotic river maps.
80
minutes
Medium
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Small World: Power Pack 2
2017
Choose from new races and powers for your next Small World conquests.
80
minutes
Medium
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Small World: Leaders of Small World
2009
Add a vulnerable leader—and a tempting ransom—to every declining race.
80
minutes
Medium Light
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Small World: Necromancer Island
2010
Unleash ghosts from the lake and bring every one into play before time runs out.
80
minutes
Medium
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Small World: A Spider’s Web
2014
Add three new Races, three Special Powers, and smart storage to Small World.
80
minutes
Medium
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Small World: Royal Bonus
2013
A compact Small World mini-expansion with six distinctive additions.
80
minutes
Medium
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Small World: Realms
2012
Build ever-changing maps for Small World adventures above and below ground.
80
minutes
Medium
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Small World: Tales and Legends
2010
Rewrite each turn with unpredictable events, from catapults to royal seduction.
80
minutes
Medium
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Small World: Grand Dames of Small World
2009
Add three powerful races and two new Special Power Badges to Small World.
80
minutes
Medium
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Small World: Cursed!
2009
Add new races and powers to your Small World adventures.
80
minutes
Medium
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Small World: Be Not Afraid…
2010
Five new races, five powers, and storage for your Small World collection.
80
minutes
Medium
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