Boardgames

Star Fleet Battles: Module J – Fighters

Add fighter upgrades, carrier combat, new drones, 22 scenarios, and the space monster Starswarm to Star Fleet Battles.

180
minutes

2 - 12
player(s)

Heavy

Star Fleet Battles: Module J – Fighters board game cover

About this expansion

Star Fleet Battles: Module J – Fighters is a 1991 Captain’s Edition module for 2–12 players, with listed play time of 180 minutes. It expands the Star Fleet Battles system with new fighter, carrier, drone, ship, scenario, and campaign content.

New combat rules give carriers and their escorts more to manage. Chaff packs protect fighters, shuttle bay explosions can devastate carriers, and escorts use aegis fire control to defend them. Two new drones join the game: the multi-warhead ADD Starfish and the long-range dogfight drone Stingray.

Fighter operations receive a broad range of additions. Warp booster packs double fighter speed, while pilot quality rules let green pilots become aces if they survive long enough. Dogfight rules support close combat, and rail-launched anti-drones bring another deadly option to fighter engagements.

  • Multi-role shuttles add capabilities to flagships and carriers.
  • Federation SWAC shuttles provide powerful electronic warfare.
  • Heavy fighters have twice the firepower.
  • Fighter pods enhance the capabilities of fighters.
  • Casual bases can be created everywhere.

The module includes nineteen carriers, ten escorts, complete auxiliary carrier SSDs for all races, and dozens of fighters, including several new types. These additions broaden the forces available for carrier-centered battles.

For extended play, Star Fleet Battles: Module J – Fighters provides 22 scenarios, including two mini-campaigns, one grand campaign, and the entirely new space monster Starswarm. Together, the rules, forces, and scenarios create a substantial expansion focused on fighter warfare and carrier operations.