Warhammer 40,000: Conquest – Deadly Salvage
2016
New faction cards, planet-focused battles, and an unconventional Ork warlord expand the Planetfall cycle.
45
minutes
2 - 2
player(s)
14+
Medium Heavy
About this expansion
Warhammer 40,000: Conquest – Deadly Salvage is a 2016 War Pack for two players, with games lasting approximately 45 minutes. As the third War Pack in the Planetfall cycle, it brings new ways for every faction to fight across the Traxis sector.
Deadly Salvage gives new importance to the type symbols on each planet. Factions can battle harder when they fight on planets whose symbols support their goals, making the planetary battlefield an even more important part of each conflict.
The Orks take center stage with a new warlord and a warband of scavengers riding out from the wastelands. This warlord lets players explore completely new decks by changing the fundamentals of deckbuilding, offering a fresh direction for Ork strategies.
- New army units, supports, attachments, and events for every faction
- Additional content for the Tyranids, first introduced in The Great Devourer
- A stronger focus on planet type symbols throughout the Planetfall cycle
- A new Ork warlord that changes the fundamentals of deckbuilding
Against a backdrop of mechanised Orkish Cults of Speed stripping the land of resources, commanders must seek opportunities among the planets of the Traxis sector. Whether you are expanding an established faction or exploring an entirely new deck, Deadly Salvage adds fresh possibilities to Warhammer 40,000: Conquest.
Other expansions for the same board game
Warhammer 40,000: Conquest – What Lurks Below
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A Tyranid threat brings new goals, planet symbols, and faction cards to the battle.
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Warhammer 40,000: Conquest – The Final Gambit
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Warhammer 40,000: Conquest – Wrath of the Crusaders
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Warhammer 40,000: Conquest – Boundless Hate
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Warhammer 40,000: Conquest – Decree of Ruin
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Bring new warlords, faction cards, and planet-based powers to the Traxis sector.
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