Warhammer 40,000: Conquest – Decree of Ruin
2015
Expand every faction’s forces, exploit planet symbols, and fight across Sacaellum in the first War Pack of the Planetfall cycle.
45
minutes
2 - 2
player(s)
14+
Medium Heavy
About this expansion
Warhammer 40,000: Conquest – Decree of Ruin is a two-player War Pack for Warhammer 40,000: Conquest, with games lasting approximately 45 minutes. It begins the Planetfall cycle as war spreads to the planet of Sacaellum and the conflict in the Traxis sector intensifies.
The cards in Decree of Ruin give new importance to the type symbols on each planet. When you battle at a planet whose symbols align with your goals, your units gain powerful benefits that can help drive your strategy and bring you closer to victory.
This expansion also adds new cards for every faction, helping each army develop with fresh options. The Tyranids, introduced in The Great Devourer, receive additional support as the Great Devourer’s forces continue to take part in the war.
- Explore the first War Pack in the Planetfall cycle.
- Use planet type symbols to support your faction’s goals.
- Add new cards to every faction, including the Tyranids.
- Command a new Astra Militarum warlord or field a new Tau warlord.
A new Astra Militarum warlord offers another way to inspire troops in battle, while a new Tau warlord opens the door to unlikely alliances. These additions broaden the choices available across the factions without losing sight of the goals that drive them.
With its focus on faction development, planet symbols, and new warlords, Warhammer 40,000: Conquest – Decree of Ruin raises the stakes in the Traxis sector and carries the struggle onto Sacaellum.
Other expansions for the same board game
Warhammer 40,000: Conquest – What Lurks Below
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Warhammer 40,000: Conquest – The Final Gambit
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Warhammer 40,000: Conquest – Deadly Salvage
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Warhammer 40,000: Conquest – Wrath of the Crusaders
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Warhammer 40,000: Conquest – Boundless Hate
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