Boardgames

Zombicide: Black Plague – Zombie Bosses Abomination Pack

Face three distinct abominations: one smashes through walls, one charges when it sees you, and one unleashes attacks across nearby Zones.

60
minutes

1 - 6
player(s)

Medium

Zombicide: Black Plague – Zombie Bosses Abomination Pack board game cover

About this expansion

Zombicide: Black Plague – Zombie Bosses Abomination Pack is a 2015 special box for 1–6 players, with a play time of about 60 minutes. It introduces three abominations, each with a distinctive threat that can dramatically change how Survivors approach the battlefield.

Abominotaur can break through closed doors and walls. At the start of the Zombies’ Phase activation step, its target Zone is set before it moves, ignoring closed doors and walls but not Vault doors or ramparts. When it breaks through, place a broken wall token between the starting and destination Zones and remove any closed door token in its way.

The broken wall is treated as an open door, allowing Actors to cross between the Zones and potentially generating a Zombie spawn in a building that was previously closed. Once the Abominotaur has moved, the other Zombies move using routes that may have been redefined by the destruction.

  • Abominotroll: Normally takes only 1 Action, wandering aimlessly until it spots a Survivor. If it activates with Line of Sight to any Survivors, it gains 3 Actions for that activation.
  • Ablobination: When it activates with Line of Sight to any Survivors at Range 0–1, it attacks all Zones at Range 0–1 to which it has Line of Sight.

The Ablobination’s attack includes its own Zone and any open Zones connected to it, while obstacles that prevent movement between Zones, such as tower ramparts, block the attack. With three very different behaviors to manage, this pack gives Zombicide: Black Plague new dangers to overcome and new reasons to watch every route, doorway, and line of sight.

Other expansions for the same board game