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Board Game Rules
  • Board Games
  • Expansions
  • Thematics
    • Action & Fighting
    • Adventure & Exploration
    • Animals
    • Card Game
    • Cognitive
    • Dice
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    • Education
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    • History & Civilization
    • Media & Pop Culture
    • Miniatures
    • Miscellaneous
    • Party Game
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    • Wargame
  • Mechanics
    • Actions
    • Area Majority / Influence
    • Collections
    • Combat Resolution
    • Cooperative Game
    • Deck, Bag, and Pool Building
    • Dexterity & Performance
    • Dice Rolling
    • Drafting
    • Dynamic Turn Order
    • Engine Building
    • Hand Management
    • Hidden Information
    • Market, Bidding and Trading
    • Modular
    • Movement
    • Narrative
    • Negotiation and voting
    • Network and Route Building
    • Pencil
    • Player Powers
    • Race
    • Simulation
    • Solo / Solitaire Game
    • Voting
    • Worker Placement
  • Collaborators
    • Illustrators
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    • Publishers
Board Game Rules
  • Board Games
  • Expansions
  • Thematics
  • Mechanics
  • Collaborators
    • Illustrators
    • Designers
    • Publishers

Board games
designed by
Dennis Kirps

Games (3)

Dust in the Wings board game cover

Dust in the Wings

2019

Move butterflies Mancala-style to create beautiful scoring patterns.

30
minutes

Light

View game

King Frog board game cover

King Frog

2016

Hop, plan, and outmaneuver rival frogs to claim the crown!

15
minutes

Light

View game

What’s Up board game cover

What’s Up

2016

Flip, remember, and collect matching bird sets before your rivals do.

20
minutes

Light

View game

Boardgames

Thematics

  • Action & Fighting
  • Adventure & Exploration
  • Animals
  • Card Game
  • Cognitive
  • Dice
  • Economic & Industry
  • Education
  • Fantasy & Mythology
  • History & Civilization
  • Media & Pop Culture
  • Miniatures
  • Miscellaneous
  • Party Game
  • Science Fiction
  • Wargame

Mechanics

  • Actions
  • Area Majority / Influence
  • Collections
  • Combat Resolution
  • Cooperative Game
  • Deck, Bag, and Pool Building
  • Dexterity & Performance
  • Dice Rolling
  • Drafting
  • Dynamic Turn Order
  • Engine Building
  • Hand Management
  • Hidden Information
  • Market, Bidding and Trading
  • Modular
  • Movement
  • Narrative
  • Negotiation and voting
  • Network and Route Building
  • Pencil
  • Player Powers
  • Race
  • Simulation
  • Solo / Solitaire Game
  • Voting
  • Worker Placement

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