Boardgames

ASL: Journal – Issue Nine

Explore 24 ASL scenarios, the Suicide Creek campaign, Nuremberg action, counters, maps, rules, and articles for 2–4 players.

180
minutes

2 - 4
player(s)

Heavy

ASL: Journal – Issue Nine board game cover

About this expansion

ASL: Journal – Issue Nine is a 64-page Advanced Squad Leader magazine for 2–4 players, with an indicated play time of 180 minutes and a 2011 release year.

This issue is packed with 24 scenarios set across World War II, from Nieuport and Eritrea to Cape Gloucester, Normandy, Berlin, and Stalingrad. The scenarios feature battles between a wide range of forces, including French, British, German, Italian, Japanese, American, Russian, Romanian, and partisan units.

Among the featured content is Verdict at Nuremberg, a mini-campaign game designed by Pete Shelling. The issue also includes the Suicide Creek campaign game, with a 24-by-26-inch map, 180 half-inch counters, 64 five-eighths-inch counters, and Chapter Z rules pages Z63–Z78 containing the campaign game rules.

  • Six stand-alone Suicide Creek scenarios, J131–J136
  • Scenarios J126–J146, including battles from 1940 through 1945
  • Three VotG scenarios set in Stalingrad: “Bark You Dogs!”, “Heroes of the Soviet Union,” and “Raid on Rodimtsev”

The magazine’s articles cover both historical and design-focused subjects. Readers can find “The Art of the Banzai,” “The Science of the Banzai,” “Getting Your Feet Wet,” and features on Nuremberg and the Battle of Suicide Creek.

Additional articles include “The Last House on the Left: The Art of Key Building Control,” “A Method to the Madness: How Scenario Designs Happen,” “Spass mit Panzerfaust!,” and “The Red Barricades Project.” With campaign material, stand-alone scenarios, maps, counters, rules, and extensive reading, ASL: Journal – Issue Nine offers a broad collection of Advanced Squad Leader content.

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