Dungeon Fighter: Marielle, the Mermaid
2013
A 2013 Dungeon Fighter bonus card with bonus XP, extra damage against humans, and a powerful multi-zone trident effect.
45
minutes
1 - 6
player(s)
Medium Light
About this expansion
Dungeon Fighter: Marielle, the Mermaid is a bonus card for Dungeon Fighter, released in 2013 for 1–6 players with a listed play time of 45 minutes.
This card introduces three distinctive abilities: Inquisitive, Nemesis, and Trident Hit. Together, they reward experience, provide a specialized advantage against humans, and make certain target-board rolls deal damage based on multiple areas.
- Inquisitive: You get 4 XP.
- Nemesis: You deal +4 damage against humans, even if you do not hit the target board.
- Trident Hit: If a rolled die borders on more than one area of the target board, you deal damage equal to the sum of all touched areas.
Inquisitive provides a direct 4 XP benefit. Nemesis is focused specifically on humans and grants its extra damage even when the target board is missed, making the effect distinct from a normal successful hit.
Trident Hit rewards a die that borders on multiple target-board areas. Instead of using only one touched area, add together the values of every touched area to determine the damage. This gives multi-zone contact a clearly defined damage result.
As a 2013 bonus card, Dungeon Fighter: Marielle, the Mermaid adds a compact set of rules centered on XP, human opponents, and target-board interactions. Its three abilities offer straightforward effects with different conditions to track during play.
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