Boardgames

Star Wars: The Card Game – Solo’s Command

A two-player Force Pack bringing new missions, fate cards, and neutral tools to the climax of Return of the Jedi.

60
minutes

2 - 2
player(s)

Star Wars: The Card Game – Solo’s Command board game cover

About this expansion

Star Wars: The Card Game – Solo’s Command is a 2015 Force Pack for two players, with games lasting about 60 minutes. It advances the game to the climax of Return of the Jedi and begins the Endor cycle.

As the Empire constructs a second Death Star above the forest moon of Endor, a small strike team descends to the surface. Their mission is to eliminate the shield generator and open the way for an overwhelming assault on the Death Star.

Solo’s Command introduces new mission cards, changing the way attack and defense work. These objectives are played under your opponent’s control and provide powerful benefits when destroyed, creating fresh tactical choices and new reasons to shape the battle around a specific target.

  • New mission cards that offer benefits when destroyed
  • New fate cards that heighten the tension in every edge battle
  • Returning neutral sets that provide new tools to every dark-side and light-side affiliation
  • Iconic characters such as Han Solo
  • Objective sets 185–189

New fate cards amplify the pressure of each edge battle, while the return of neutral sets expands the options available across both sides of the conflict. Together, these additions support fresh approaches to the struggle between the light side and the dark side.

Fight alongside Han Solo as you relive this pivotal Star Wars story and create your own version of the assault on Endor. With its new objectives, fate cards, and neutral sets, Star Wars: The Card Game – Solo’s Command brings the opening of this climactic chapter to the table.

Other expansions for the same board game