Warhammer: Invasion – Rising Dawn
2012
New quests, strategies, and faction-focused cards bring fresh conflict to the Old World in this 60-card Battle Pack.
45
minutes
2 - 2
player(s)
13+
Medium
About this expansion
Warhammer: Invasion – Rising Dawn is a Battle Pack for two players, with games lasting about 45 minutes. It is the first Battle Pack in The Bloodquest Cycle for Warhammer: Invasion The Card Game.
Rising Dawn adds 60 new cards, consisting of three copies each of 20 different cards. These additions give players exciting new reasons to play and attempt quests while shaking up the balance of power between the races of the Old World.
The Battle Pack supports fresh strategies across the conflict. The High Elves draw inspiration from a powerful legend, while the Dwarfs gain strength from the fires of their ancient grudges. Orc hordes rise in unending waves, and the Empire’s knights ride to defend its borders.
- 60 new cards in total
- Three copies each of 20 different cards
- New reasons to play and attempt quests
- Support for the High Elves, Dwarfs, Orcs, Empire, Dark Elves, and Chaos
The Dark Elves profit from their opponents’ suffering, while the warriors of Chaos leave devastation in their wake. Together, these faction-focused additions open new strategic possibilities and create a changing battlefield for the armies of the Old World.
With its powerful legends, ancient grudges, rising hordes, defending knights, and forces devoted to suffering or destruction, Warhammer: Invasion – Rising Dawn sets the stage for armies ready to make war beneath a dangerous new dawn.
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