Warhammer: Invasion – The Iron Rock
2011
Prepare for the Orc horde with a 45-minute battle pack featuring new options for Greenskins, High Elves, Beastmen, Bretonnians, and undead forces.
45
minutes
2 - 2
player(s)
13+
Medium
About this expansion
Warhammer: Invasion – The Iron Rock is a two-player Battle Pack for Warhammer: Invasion The Card Game, with games lasting about 45 minutes. Released in 2011, it is the third Battle Pack in The Capital Cycle.
A horde of Orcs has gathered at The Iron Rock, ready for fighting, slaying, and looting. With half of the pack’s cards devoted to the warmongering Greenskins, this is an invaluable addition for players who want to lead the Orc horde to war.
The Iron Rock also offers useful options for players who command other races. Its cards provide a variety of tactics, units, and support options, broadening the ways different forces can pursue their goals across the Old World.
- Orcs: Strengthen the Greenskin horde as its Waaagh! threatens to leave the Old World in ruins.
- High Elves: A Blessing of Asuryan shines upon their greatest mages.
- Beastmen: The vile Beastman Shaman feeds on the corruption of his allies.
- Bretonnians: The Black Knight brings an offensive approach to questing.
- Undead forces: The Burial Mound provides a new source of power.
Whether you are a dedicated Orc player or a fan of another race, this Battle Pack adds thematic tools and fresh support to the struggle. The greenskin horde is gathering under a banner of war, and the forces of the Old World must prepare for the onslaught.
With its strong Orc focus and range of race-specific options, Warhammer: Invasion – The Iron Rock is built for players seeking more ways to bring the conflict of the Warhammer world to the table.
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