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Board Game Rules
  • Board Games
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    • Action & Fighting
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    • History & Civilization
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  • Mechanics
    • Actions
    • Area Majority / Influence
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    • Combat Resolution
    • Cooperative Game
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    • Dexterity & Performance
    • Dice Rolling
    • Drafting
    • Dynamic Turn Order
    • Engine Building
    • Hand Management
    • Hidden Information
    • Market, Bidding and Trading
    • Modular
    • Movement
    • Narrative
    • Negotiation and voting
    • Network and Route Building
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    • Solo / Solitaire Game
    • Voting
    • Worker Placement
  • Collaborators
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Board Game Rules
  • Board Games
  • Expansions
  • Thematics
  • Mechanics
  • Collaborators
    • Illustrators
    • Designers
    • Publishers

Board games
designed by
Dan Manfredini

Games (4)

Far Space Foundry board game cover

Far Space Foundry

2015

Mine, manufacture, and move supplies across two space foundries.

80
minutes

Medium

View game

Island Siege board game cover

Island Siege

2013

Build forts, deploy colonists, and race to 20 coins.

45
minutes

Medium Light

View game

Senshi board game cover

Senshi

2018

Master four attributes and outwit your rivals to claim the temple.

20
minutes

Medium Light

View game

Island Siege: Second Edition board game cover

Island Siege: Second Edition

2021

Build forts, protect colonists, and race to 20 coins in the Caribbean.

48
minutes

Medium

View game

Boardgames

Thematics

  • Action & Fighting
  • Adventure & Exploration
  • Animals
  • Card Game
  • Cognitive
  • Dice
  • Economic & Industry
  • Education
  • Fantasy & Mythology
  • History & Civilization
  • Media & Pop Culture
  • Miniatures
  • Miscellaneous
  • Party Game
  • Science Fiction
  • Wargame

Mechanics

  • Actions
  • Area Majority / Influence
  • Collections
  • Combat Resolution
  • Cooperative Game
  • Deck, Bag, and Pool Building
  • Dexterity & Performance
  • Dice Rolling
  • Drafting
  • Dynamic Turn Order
  • Engine Building
  • Hand Management
  • Hidden Information
  • Market, Bidding and Trading
  • Modular
  • Movement
  • Narrative
  • Negotiation and voting
  • Network and Route Building
  • Pencil
  • Player Powers
  • Race
  • Simulation
  • Solo / Solitaire Game
  • Voting
  • Worker Placement

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