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Board Game Rules
  • Board Games
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  • Thematics
    • Action & Fighting
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    • Card Game
    • Cognitive
    • Dice
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    • Education
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    • History & Civilization
    • Media & Pop Culture
    • Miniatures
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    • Wargame
  • Mechanics
    • Actions
    • Area Majority / Influence
    • Collections
    • Combat Resolution
    • Cooperative Game
    • Deck, Bag, and Pool Building
    • Dexterity & Performance
    • Dice Rolling
    • Drafting
    • Dynamic Turn Order
    • Engine Building
    • Hand Management
    • Hidden Information
    • Market, Bidding and Trading
    • Modular
    • Movement
    • Narrative
    • Negotiation and voting
    • Network and Route Building
    • Pencil
    • Player Powers
    • Race
    • Simulation
    • Solo / Solitaire Game
    • Voting
    • Worker Placement
  • Collaborators
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Board Game Rules
  • Board Games
  • Expansions
  • Thematics
  • Mechanics
  • Collaborators
    • Illustrators
    • Designers
    • Publishers

Board games
designed by
Emanuele Briano

Games (4)

Akros board game cover

Akros

2020

Shape a newborn world and seize dominion in a tense two-player struggle.

30
minutes

Medium

View game

80 Days board game cover

80 Days

2022

Race around the world, manage rising costs, and fill your travel diary.

75
minutes

Medium

View game

Quiet House board game cover

Quiet House

2024

A cooperative statue puzzle of observation, deduction, and silent teamwork.

30
minutes

Medium

View game

890 Anno Domini board game cover

890 Anno Domini

2023

Build your dominion, recruit allies, and withstand the Saracen threat.

45
minutes

Medium Light

View game

Boardgames

Thematics

  • Action & Fighting
  • Adventure & Exploration
  • Animals
  • Card Game
  • Cognitive
  • Dice
  • Economic & Industry
  • Education
  • Fantasy & Mythology
  • History & Civilization
  • Media & Pop Culture
  • Miniatures
  • Miscellaneous
  • Party Game
  • Science Fiction
  • Wargame

Mechanics

  • Actions
  • Area Majority / Influence
  • Collections
  • Combat Resolution
  • Cooperative Game
  • Deck, Bag, and Pool Building
  • Dexterity & Performance
  • Dice Rolling
  • Drafting
  • Dynamic Turn Order
  • Engine Building
  • Hand Management
  • Hidden Information
  • Market, Bidding and Trading
  • Modular
  • Movement
  • Narrative
  • Negotiation and voting
  • Network and Route Building
  • Pencil
  • Player Powers
  • Race
  • Simulation
  • Solo / Solitaire Game
  • Voting
  • Worker Placement

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