The Ruhr: A Story of Coal Trade
2017
Trade coal, build the Ruhr, and chart a route to victory.
120
minutes
Medium Heavy
View game
Pick-up and Deliver is a board game mechanic where players move across a board to collect resources, items, or passengers at specific locations and transport them to designated destinations for a reward.
685 results
At its heart, this mechanism turns travel into a strategic puzzle. Rather than simply moving from point A to point B, players must constantly assess supply and demand across a shared map, planning efficient routes to grab valuable cargo before opponents claim it or fulfill the contract first.
At the table, it drives purposeful movement and spatial tension. Every trip requires balancing cargo capacity, travel speed, and route efficiency against shifting board states, making spatial awareness and forward planning central to the experience.
Players physically flick pieces to move them.
91 gamesPlayers cover or control grid spaces.
209 gamesPlayers move their pieces on a grid.
2,323 gamesThe game board is composed of hexagonal spaces, allowing for multi-directional movement.
2,281 gamesMultiple game elements interact in a stacked fashion.
212 gamesPlayers use a set number of points to move.
616 gamesPlayers create specific patterns to score points.
981 gamesPlayers identify and respond to visual or logical patterns.
333 gamesPlayers move between fixed locations on a map or board.
1,103 gamesPieces are slid or pushed across the board.
71 gamesPlayers progress along a track.
574 gamesPlayers place tiles to form a board or map.
2,477 gamesPlayers progress along a predefined track, often gaining rewards or triggering events.
289 gamesThis mechanism is an excellent fit for players who enjoy spatial logistics, route optimization, and tangible economic loops. The vast majority of these titles sit squarely in the medium to medium-heavy complexity range, offering deep logistical challenges without overwhelming procedural overhead, though accessible lighter options and grueling heavy simulations also exist.
2017
Trade coal, build the Ruhr, and chart a route to victory.
120
minutes
Medium Heavy
View game
2012
Build rail routes, ship profitable cargo, and turn every die into opportunity.
180
minutes
Medium
View game
2018
Launch cargo, change orbits, and turn space junk into valuable deliveries.
40
minutes
Medium Light
View game
1984
Build railroads, haul freight, and grow your British railway empire.
180
minutes
Medium
View game
2022
Build a nation-defining railway across Canada through clever planning and trade
150
minutes
Medium Heavy
View game
2007
Search the evil temple, battle zombies, and save the world before midnight.
5
minutes
Light
View game
1998
Build tracks, deliver commodities, and connect India’s major cities.
180
minutes
Medium
View game
2009
Trade goods, ride elephants, and build palaces across India.
60
minutes
Medium
View game
2010
Outwit rival gangs and seize the richest treasures in Cadwallon.
45
minutes
Medium
View game
2011
Build a thriving city, manage scarce resources, and pursue happiness
120
minutes
Medium
View game
2015
Build one of 504 unique worlds from nine interchangeable game modules.
120
minutes
Medium Heavy
View game
2011
Work together to escape—but make sure you are not left behind.
60
minutes
Medium
View game
2017
Explore the horrifying depths with the complete Sub Terra collection.
60
minutes
Medium Light
View game
2018
Guide colorful echidnas through a forest-floor traffic jam to deliver bugs.
20
minutes
Light
View game
2021
Guide llamas across shifting Andes terrain to gather every color of dye.
60
minutes
Medium Light
View game
1992
Build a Japanese railroad empire through clever routes and lucrative deliveries.
240
minutes
Medium
View game
2018
Build your boat, manage your crew, and profit from the Gulf’s finest catch.
60
minutes
Medium Heavy
View game
2017
Rebuild a time ship, evade dinosaurs, and outrun a devastating eruption.
90
minutes
Medium
View game
2012
Move coal along the Ruhr and race for the best action order.
120
minutes
Medium Heavy
View game
2023
Optimize walks, manage dog needs, and build your reputation across Manhattan.
60
minutes
Medium
View game
2024
Build your transport empire and master London's many paths to prosperity.
120
minutes
Medium Heavy
View game
2001
Build rail networks, manage debt, and survive the cost of ambition.
90
minutes
Medium
View game
2004
Bribe pirate ships, move treasure, and outwit your rivals for doubloons.
30
minutes
Medium Light
View game
2024
Build Tokyo’s rail network, deliver goods, and collect the most customer sets.
60
minutes
Medium
View game
2022
Explore nearly 50 expansions through three campaign modes.
120
minutes
Medium Heavy
View expansion
2019
A Kickstarter-exclusive cache of upgraded components, bonus cards, minis, and more.
60
minutes
Medium
View expansion
2014
Guide smoke and survivors safely toward marked exits with strategic precision.
45
minutes
Medium
View expansion
2025
A solo Final Girl expansion packed with secret envelopes, cards, promos, and character packs.
60
minutes
Medium Heavy
View expansion
2018
Build your rail empire across Japan during the Meiji era
120
minutes
Medium Heavy
View expansion
2025
A 13-card trove of surprising choices for every Ahoy game
75
minutes
View expansion
2024
Set sail beyond the wasteland to uncover myths, monsters, and Project X.
180
minutes
Medium Heavy
View expansion
2015
Five challenging Scheme cards and a reference card for Thunderbirds games
Medium
View expansion
2026
Negotiate loans, upgrade containers, and profit from trucking.
View expansion
2015
Add three new titans to the fight in Xidit.
90
minutes
Medium
View expansion
2014
Explore South Africa and Poland through two distinctive railway maps.
120
minutes
Heavy
View expansion
2016
Two new maps, fresh action tiles, and a box packed with Steam expansions
Heavy
View expansion
A pick-up and deliver game is one where players navigate a map to collect items, resources, or passengers and transport them to specific drop-off locations for a reward. Rather than moving randomly, every trip is driven by supply, demand, and route efficiency. The core experience feels like solving an evolving logistical puzzle where vehicle capacity and travel time dictate success.
Ghost Fightin’ Treasure Hunters is a fantastic, accessible starting point for families with children aged 8 and up. In this cooperative game, players enter a mansion, pick up treasure gems, and work together to transport them safely outside before rooms become haunted. For a light competitive alternative, Niagara delivers an exciting 30- to 45-minute gem-hunting race along a moving river board.
Pick-up and deliver focuses on maneuvering physical cargo from one point to another, whereas route building centers on constructing permanent transportation links like roads, tracks, or canals. In pure route builders, the reward comes from claiming territory or connecting specific cities together. Many logistics games blend both concepts by having you first build a network and then transport goods along those established lines.
Yes, the mechanic adapts naturally to solo play because route optimization and cargo management are inherently strong puzzle mechanisms. For a quick solo experience, Zombie in My Pocket is a dedicated solitaire game lasting just 5 minutes where you search for an item and escape alive. In larger games, solo modes typically challenge you to meet delivery quotas before a timer or simulated market runs dry.
Pick-up and deliver works exceptionally well at two players, offering sharp tactical competition with minimal downtime between turns. In fact, deep economic titles like Roads & Boats are widely regarded as playing best at two, where both players can execute complex supply chains without excessive waiting. Head-to-head matches also turn the race for shared contracts into a tight, direct psychological duel.
Advanced players should look for titles that combine transportation with strict multi-tiered economies and tight operational logistics. In Imperial Steam, players face a grueling 120-minute puzzle balancing train networks, worker recruitment, and resource freighting across tight financial margins. Similarly, Roads & Boats demands intricate planning as you transport raw timber, stone, and livestock to build higher-level production facilities over a 240-minute timeframe.
Yes, many cooperative titles use this mechanic to create high-stakes rescue and retrieval missions. In Forbidden Island, teammates coordinate movements to gather four sacred treasures and deliver them to a helicopter pad before the island sinks. Another great cooperative example is Zombie Teenz Evolution, where players must coordinate actions to transport ingredient crates back to their school.
The best strategy is to eliminate empty travel miles by charting continuous circular routes instead of making single back-and-forth runs. Always try to line up your next pickup close to where your current delivery ends so your vehicle never travels empty. It is also crucial to monitor your opponents’ positions to avoid traveling toward a depot or contract that someone else will fulfill first.
The most common mistake is chasing high-value contracts on the far side of the map without calculating the return per turn. Traveling across the entire board often yields fewer points per action than completing several smaller, localized deliveries in half the time. New players also tend to fill their inventory too early, leaving no cargo space to capitalize on sudden nearby opportunities.
Analysis paralysis happens because sprawling maps and multi-stop journeys present players with dozens of possible paths and depot combinations each turn. When players try to mentally simulate entire three-turn supply chains while calculating opponent reactions, decision-making can easily grind to a halt. Games with restricted action selections or tight movement limits help keep pacing smoother by narrowing the immediate decision space.
Playtimes vary considerably depending on complexity, ranging from fast 30-minute fillers to massive multi-hour logistics simulations. Light options like Deep Sea Adventure play in about 30 minutes, while mid-weight adventures such as Black Fleet typically take around 60 minutes. At the heavy end of the spectrum, deep industrial games like Roads & Boats can run up to 240 minutes.