Quirky Circuits
2019
Program adorable robots together before their batteries run out.
30
minutes
Medium Light
View game
An Action Queue is a mechanic where players program a line of commands in advance, which then resolve strictly in sequence. Rather than reacting step-by-step, players must commit to their moves ahead of time and watch the results unfold.
680 results
At its heart, an Action Queue separates deciding what to do from actually doing it. Players arrange cards, tokens, or dials into a specific order during a planning phase, locking in choices like movement, attacks, or resource gathering. Once everyone finishes plotting, the queue executes step by step, meaning you must anticipate where you—and your opponents—will be several steps down the road.
This creates a distinctive tension at the table. Because players cannot alter their queue mid-stream, early mistakes or unexpected opponent moves can send a well-crafted plan spiraling off course. The result is a mix of calculated strategy, dramatic anticipation, and occasional hilarious misfires when an action executes in an empty or dangerous space.
Players spend points to perform actions.
2,130 gamesPlayers must retrieve spent actions or workers to use them again.
158 gamesActions trigger subsequent actions in a chain reaction.
150 gamesPlayers can mimic or react to another player’s action.
96 gamesPlayers act simultaneously rather than in turns.
359 gamesPlayers spend resources to take movement actions.
107 gamesPlayers select actions from a circular track, with movement restrictions.
193 gamesPlayers secretly choose their actions and reveal them at the same time.
1,571 gamesPlayers spend or gain victory points to perform actions.
214 gamesAction queues are ideal for groups who enjoy spatial puzzles, reading their opponents, and leaning into tactical uncertainty. Games using this system lean predominantly toward medium to medium-heavy complexity, demanding solid mental stamina to visualize branching outcomes without overwhelming newcomers with dense rulebooks. If your table enjoys outsmarting rivals through careful timing—and can laugh when a brilliant plan collides with a wall—this mechanic provides a deeply satisfying challenge.
2019
Program adorable robots together before their batteries run out.
30
minutes
Medium Light
View game
2007
Four famous planes, maneuver decks, damage decks, and aerial scenarios
45
minutes
Medium
View game
2020
Program hidden orders, conquer provinces, and rule Japan with your Samurai.
90
minutes
Medium
View game
2020
A 20-minute train-top battle royale where only one bandit can survive.
20
minutes
Light
View game
2019
Program your moves, arm your pilot, and dominate the mech arena.
60
minutes
Medium
View game
2019
Build a team of heroes and outthink rivals in endlessly replayable tactical battles.
90
minutes
Medium
View game
2018
Travel the galaxy, gather crystals, and earn your place among the stars.
30
minutes
Medium Light
View game
2021
Plan, produce, and compete to win the global smartphone market.
80
minutes
Medium
View game
2005
Take to the skies with WWI aircraft, balloons, rockets, and altitude rules.
20
minutes
Medium Light
View game
2024
A deluxe island adventure with exclusive Gamefound content
120
minutes
Medium Heavy
View game
2022
Race across the universe to make three quantum leaps and join the council.
90
minutes
Medium Heavy
View game
2019
Explore the unknown, outwit hidden horrors, and survive the darkness.
120
minutes
Medium Heavy
View game
2024
Cultivate magical gardens, complete mushroom rings, and gather shiny treasures.
60
minutes
Medium
View game
2019
Guide pioneers west through clever paths, deck-building, and changing frontier challenges.
60
minutes
Medium
View game
2015
Command provinces, claim offices, and build your path to victory.
150
minutes
Medium Heavy
View game
2016
Plan every move, uncover the traitor, and find the way out.
60
minutes
Medium
View game
1979
Race, ram, and fight for glory in ancient Rome.
120
minutes
Medium
View game
1982
Plan every split-second move in a classic Western gunfight
90
minutes
Medium Heavy
View game
2013
Plan airship routes, build rail networks, and deliver valuable goods first.
90
minutes
Medium
View game
2015
Build a menagerie, migrate across continents, and race for the highest score.
90
minutes
Medium Heavy
View game
1988
A tense Cold War strategy game of secret orders and shifting battle lines
480
minutes
Medium Heavy
View game
2023
Program robots, grab upgrades, and race through a chaotic factory.
90
minutes
Medium
View game
2020
Roll dice, follow rivals, and race to colonize planets.
45
minutes
Medium Light
View game
2025
A refined mercenary adventure with rebalanced classes, scenarios, and more
120
minutes
Medium Heavy
View game
2012
Add iconic WW1 aircraft, painted and ready to fly, to your collection.
30
minutes
Medium
View expansion
2021
Add sudden twists and new trading options to your Yedo experience.
90
minutes
Medium
View expansion
2018
Bring a durable Imperial troop transport and its jamming tactics to battle.
45
minutes
View expansion
2023
Train warriors, deploy elite forces, and fight for glory and honor.
90
minutes
Medium Heavy
View expansion
2017
Deploy a pre-painted carrier with laser turrets and a new boarding-action option.
120
minutes
Heavy
View expansion
2007
The final, double-sized booster deck adds 110 cards to the carrot quest.
90
minutes
Medium
View expansion
2018
Unlock a new Workshop location for precise, flexible Trick preparation.
180
minutes
Medium Heavy
View expansion
2017
Upgrade your fleet, hire specialist pilots, and press your luck in deep space.
45
minutes
Medium
View expansion
2023
Raise the stakes with new heroes, implants, a zeppelin, and Aeterna.
90
minutes
Medium Heavy
View expansion
2019
Command French and German forces across 12 battles in 1940 France.
Medium Heavy
View expansion
2008
Expand aerial battles with new aircraft and maneuver decks
30
minutes
Medium Light
View expansion
2018
Add Darth Vader’s deadly prototype starfighter to your Imperial squadron.
45
minutes
View expansion
An action queue is a mechanic where players select and lock in a series of commands in advance, which then execute in a strict sequential order. Rather than reacting to each turn individually, you pre-program your moves and watch how they interact once everyone’s orders resolve. This setup builds tension because board positions often shift before your later commands even trigger.
Standard turn-based play allows you to evaluate the current board state and take an action immediately, adapting on the fly. In contrast, an action queue separates the planning phase from the execution phase, forcing you to commit to several steps without knowing exactly what opponents will do in between. This structure places a heavier premium on anticipation, timing, and reading your rivals’ intentions.
For beginners and families, approachable games with brief queues and lighthearted themes provide the easiest introduction. A great starting point is Walk the Plank!, a 20-minute pirate brawl where players try to shove each other off a ship by sequencing simple move and push commands. Another family favorite is Colt Express, which brings wild train robberies to life through shared stacks of programmed movement and punch cards.
Yes, children can comfortably enjoy action queues if the game features short sequences and clear visual cause-and-effect. Games such as Walk the Plank! welcome kids as young as age 6 with straightforward card choices and fast, funny rounds. Another quick option is Colt Super Express, designed for ages 7 and up, keeping planning snappy and turns focused across 15 to 20 minutes.
Action queues can create compelling solo experiences by turning sequential programming into a tight tactical puzzle against an automated challenge. In The Lost Expedition, which is rated best as a single-player game, you carefully order trail cards into morning and evening queues to manage resources and survive the jungle. Without human opponents, the challenge shifts toward mitigating hazards and mapping out strict logistical survival lines.
Action queues excel at two players because the game transforms into a direct mental duel of prediction and counter-maneuvers. In Star Wars: X-Wing Miniatures Game, both commanders secretly lock in ship movements simultaneously on hidden dials before resolving them by initiative order. With only two players on the board, chaotic third-party interference disappears, making every hit or miss a direct consequence of out-thinking your opponent.
Experienced hobbyists who want high strategic weight can find deep action queue systems in heavy economic and worker placement games. In Dominant Species, players spend action pawns to build a massive shared initiative queue that resolves top-to-bottom across speciation, migration, and extinction over several hours. Similarly, Trickerion: Legends of Illusion demands intricate forward planning as rival magicians secretly assign workers to city locations to learn tricks and prep stage performances.
In cooperative action queue games, players must coordinate their planned moves simultaneously to handle emerging threats without getting in each other’s way. A classic example is Space Alert, where players have ten minutes of real-time audio tracks to program actions like charging shields, firing cannons, or moving between ship sectors. Once the planning clock stops, the team resolves their combined queue step by step to discover whether their communication saved the ship.
The strongest strategy is to program versatile actions that still produce positive outcomes even if the board state changes unexpectedly. Relying on fragile, hyper-specific chains leaves you vulnerable, as a single displaced token or blocked path can invalidate the rest of your turn. Expert players monitor player turn order and track opponents’ remaining command options to anticipate disruptions before locking in their own queue.
The most common mistake is planning entirely around a static board and assuming your targets will stay in place. When players execute a queue based purely on current positions, an early bump, shove, or movement command by a rival can cause later attacks to strike empty space. Factoring in probable rival movement and including defensive buffers prevents wasted actions.
The main frustration stems from the mechanic’s strict inflexibility, which prevents players from altering commands after they are committed. Having an entire turn unravel because an opponent moved into your space on step one can feel punishing to players who prefer reactive decision-making. Additionally, calculating multiple hypothetical board states during the planning phase can trigger heavy analysis paralysis for cautious thinkers.
Game lengths vary widely depending on the rules overhead and queue depth, ranging from 15 minutes to over three hours. Fast-paced titles like Colt Super Express play out in roughly 15 to 20 minutes because commands are brief and resolve rapidly. In contrast, epic strategy titles like Dominant Species can run anywhere from 120 to 240 minutes due to the vast ripple effects each programmed pawn triggers across the board.