Dragon Pass
1980
A landmark Gloranthan wargame rooted in the origins of RuneQuest
120
minutes
Medium Heavy
View game
A scenario, mission, or campaign game structures play around specific thematic episodes or a series of interconnected sessions. Players pursue tailored objectives, with outcomes often carrying forward to shape future story events, character abilities, or board states.
1,139 results
Rather than resetting to a blank slate every time, these games organize play into distinct chapters or self-contained tactical situations. Each scenario introduces its own map layout, special rules, and victory conditions, requiring players to adapt their strategy rather than relying on a single rote opening.
In full campaign designs, the consequences of each session persist over time. Characters gain new equipment and skills, the overarching story branches based on previous triumphs or failures, and the world itself permanently evolves across multiple game nights.
Cards dictate battle or campaign outcomes.
904 gamesUnpredictable occurrences impact the game, requiring adaptation.
698 gamesDecisions and actions permanently change the game over multiple plays.
90 gamesPlayers make choices in a branching storyline.
209 gamesNarrative plays a significant role in gameplay.
756 gamesThis style of play is ideal for dedicated gaming groups and solo hobbyists who love persistent worlds and character progression. Most titles in this space sit comfortably in the medium to medium-heavy weight class, offering deep strategic systems alongside substantial setup and rule overhead, though more accessible narrative adventures also exist for casual tables.
1980
A landmark Gloranthan wargame rooted in the origins of RuneQuest
120
minutes
Medium Heavy
View game
1976
Plot every move, then execute a tense WWII air-combat engagement.
60
minutes
Medium Heavy
View game
1976
Explore, conquer, and build wealth and prestige across the New World.
420
minutes
Medium Heavy
View game
2021
Claim fleeting geothermal oases and guide your clan through a frozen Europe.
90
minutes
Medium Heavy
View game
2017
Recreate Napoleon's near-decisive clash with Blücher in Belgium.
600
minutes
Medium Heavy
View game
2009
Race through Gibraltar’s bunkers to stop a terrifying Doomsday Device.
120
minutes
Medium
View game
2003
Command the Ardennes offensive in a detailed, mid-complexity wargame.
240
minutes
Medium Heavy
View game
2024
Survive Las Vegas, outmaneuver the undead, and raid the casino vault.
60
minutes
Medium
View game
2019
Flick ships, roll attacks, and battle for control of the stars.
30
minutes
Medium Light
View game
2021
Build your path to freedom through choices, danger, and hidden secrets.
60
minutes
Light
View game
1991
Command F/A-18 Hornets through a vast range of combat missions.
300
minutes
Medium
View game
2025
Team up, build unstoppable combos, and face escalating supervillain threats.
60
minutes
Medium
View game
1978
Explore uncharted Africa, manage risk, and publish discoveries before disaster strikes.
180
minutes
Medium
View game
2019
Move, build your deck, and protect the city from dangerous Villains.
90
minutes
Medium
View game
2018
Command Colonial and Cylon ships in fast, cinematic space dogfights.
60
minutes
Medium Heavy
View game
2023
A streamlined battlefield experience with reactive tactics and clearer rules.
240
minutes
Heavy
View game
2025
Fast-paced Napoleonic battles with straightforward command and deep combat
120
minutes
Medium
View game
2025
Lead monster hunters through a cooperative campaign of quests, choices, and danger.
120
minutes
Medium Heavy
View game
2017
Command armies as gunpowder reshapes warfare in Renaissance Italy.
300
minutes
Medium Heavy
View game
2018
Guide adventurers toward peace in a secret-filled campaign of cooperation.
120
minutes
Medium Heavy
View game
1977
Command tank forces in 24 historical and what-if Middle East battles.
240
minutes
Medium Heavy
View game
2022
Journey beyond the mountains to uncover the source of an eternal magical cold.
90
minutes
Medium Heavy
View game
2024
Explore Kyoto as a kitten, complete missions, and unlock new ways to roam.
35
minutes
Medium Light
View game
2014
Fight through Elst in a detailed two-player campaign of Market-Garden.
720
minutes
Medium Heavy
View game
2022
Explore nearly 50 expansions through three campaign modes.
120
minutes
Medium Heavy
View expansion
1987
Battle across multi-map scenarios with fresh counters, maps, and new rules.
60
minutes
Medium
View expansion
2021
A sci-fi-horror campaign of cosmic mystery across the solar system
120
minutes
Medium Heavy
View expansion
2007
A limited-edition Battle of the Bulge scenario for two players.
60
minutes
Medium Light
View expansion
2024
Explore Hessian Wetterau motifs and aim for even greater highscores
60
minutes
View expansion
2026
An extra Two Towers chapter featuring Horses and Haradrim
20
minutes
Medium
View expansion
2024
Serve the Black Knight in secret across a five-year campaign.
180
minutes
View expansion
2022
A 2022, 1–4 player experience with new modes, operations, cards, and dice.
120
minutes
Medium Heavy
View expansion
2021
Explore new adventures and expanded Director’s Cut stories in story mode.
Medium
View expansion
2022
Battle undead hordes on Third Earth with iconic Thundercats heroes and artifacts.
180
minutes
View expansion
2023
Five heroes bring Ragnar Lodbrok's saga to life in a rich expansion.
90
minutes
View expansion
1995
Two pivotal battles amid Rome’s civil wars and the rise of military dictatorship
360
minutes
Medium Heavy
View expansion
A scenario or campaign board game structures play around specific thematic missions or an ongoing series of connected game sessions. Instead of starting from an identical blank slate every time, players tackle custom map layouts, shifting rules, and unique objectives. In campaign titles, character upgrades, storyline choices, and world changes carry over from one game night to the next.
A scenario game presents self-contained episodes where the board resets completely after the mission ends, while a campaign links multiple sessions into one persistent narrative. In games like Memoir ’44, each scenario is an independent historical battle with no carrying over of assets. Conversely, campaign games like Pandemic Legacy: Season 1 permanently record the consequences, upgrades, and story branches across months of in-game play.
Yes, provided you choose an accessible title that introduces mechanisms gradually across several short sessions. For a lightweight cooperative mystery, MicroMacro: Crime City plays in just 15 to 45 minutes and features easy-to-grasp mission cards. Groups looking for trick-taking can try The Crew: The Quest for Planet Nine, which eases players into evolving mission goals through bite-sized, 20-minute rounds.
Many scenario and campaign games provide exceptional solo experiences, often by allowing a single player to direct one or multiple characters. Titles such as Robinson Crusoe: Adventures on the Cursed Island and Mage Knight Board Game are both voted best with a single participant on BoardGameGeek. Playing solo lets you deeply analyze complex tactical scenarios at your own pace without managing group schedules.
For younger families, look for light games with brief playtimes and rules that expand gradually. Zombie Kidz Evolution is suitable for ages 7 and up, plays in 15 minutes, and lets children unlock sealed envelopes with new powers as they complete missions. For slightly older kids, My City accommodates 2 to 4 players aged 10 and up across a friendly, 24-episode tile-laying campaign.
Yes, two-player setups are often ideal for campaign games because scheduling recurring sessions is much easier with a partner. Games like Sky Team are built exclusively for 2 players, offering diverse airport scenarios that resolve in roughly 20 minutes. Similarly, Arkham Horror: The Card Game is voted best at 2 players, letting a pair develop complementary investigator decks across an interconnected narrative.
All legacy games are campaigns, but not all campaign games use legacy mechanics. Legacy games involve permanent, irreversible physical changes to the components, such as applying stickers, tearing up cards, or writing directly onto the board. Standard campaign games track story milestones and character progression using log sheets or save boxes, allowing the entire experience to be reset and replayed from scratch.
Total completion time varies dramatically based on complexity, ranging from a few hours to well over 100 hours. A light, episodic campaign like My City: Roll & Build plays in about 30 minutes per sheet across its chapters. In contrast, massive heavy campaigns such as Frosthaven or Kingdom Death: Monster require dozens of 60- to 180-minute sessions to experience everything the campaign offers.
Experienced players looking for heavy tactical depth and sprawling progression should look at games like Gloomhaven, which offers branching paths and tens of hours of dungeon-crawling strategy. For an asymmetric, persistent historical narrative, Oath adapts its card deck, map territories, and victory conditions from one game to the next based on who won previously. Alternatively, Sword & Sorcery: Immortal Souls delivers deep tactical combat and complex character leveling across interconnected quests.
The most frequent pitfall is player drop-out, which occurs when groups struggle to align busy schedules across dozens of sessions. Disorganized record-keeping is another common trap, as forgetting which scenario modifications, rewards, or story forks are active can spoil later sessions. Setting a predictable play schedule, keeping clear baggies or organizers for saved assets, and starting with a shorter campaign like Gloomhaven: Jaws of the Lion can help your group build the habit without burnout.
Always focus strictly on the specific mission win condition rather than treating every scenario like a standard battle of attrition. Bespoke scenarios often impose hidden mid-game triggers or strict round timers, meaning unnecessary fights or slow exploration can cause an abrupt defeat. In games with character development, coordinate upgrades across the party so each teammate specializes in a specific role, such as objective interaction, resource gathering, or boss defense.