Escape: The Curse of the Temple – Queenie 7: New Characters
2014
Expand Escape with two chambers, two treasures, and two characters offering new movement, dice exchange, and action options.
10
minutes
1 - 5
player(s)
12+
Light
About this expansion
Escape: The Curse of the Temple – Queenie 7: New Characters is a 2014 addition for 1–5 players with a 10-minute play time. It introduces two new chambers, two new treasures, and two new characters for Escape.
The Dungeon changes movement by preventing players from returning through that chamber’s entrance. The Narrow Gauge has four entries: roll three torches to enter, then roll three torches to activate a gem. It also contains a treasure when playing with treasures.
- Portal: Place your adventurer in any adjacent chamber, including diagonally adjacent chambers.
- Clone: Double every key and torch symbol for one action.
Two new characters add distinct abilities. The Void Runner can permanently travel through an open doorway to another open doorway anywhere on the board using two rolled adventurers. Its activatable ability lets you take all adventurers in your chamber with you.
The Trickster permanently allows a physical one-for-one exchange of any amount of dice with another player in the same chamber. When activated, this exchange can be made with another player in any chamber.
With movement restrictions, unusual chamber access, dice doubling, and flexible exchanges between players, Escape: The Curse of the Temple – Queenie 7: New Characters offers additional ways to navigate the temple and use rolled results.
Other expansions for the same board game
Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber
2015
Trade Curses for Treasures and unlock instant chamber-to-chamber travel.
10
minutes
Medium Light
View game
Escape: The Curse of the Temple – Queenie 8: The Maya Calendar
2014
Activate gems in sequence before the Maya Calendar brings consequences.
10
minutes
Medium Light
View game
Escape: The Curse of the Temple – Queenie 10: Totem Chamber
2015
Stack dice, reveal masks, and activate gems in the Totem Chamber.
10
minutes
Light
View game
Escape: The Curse of the Temple – Queenie 6: The Maze
2014
Rearrange the temple, defy curses, and race back before time runs out.
10
minutes
Light
View game
Escape: The Curse of the Temple – Queenie 5: Quest Chambers
2014
Three quest chambers and three curses intensify every frantic escape.
10
minutes
Light
View game
Escape: The Curse of the Temple – Expansion 3: Traps
2015
Race against shifting chambers, sand timers, and dangerous new traps.
10
minutes
Medium Light
View game