Escape: The Curse of the Temple – Queenie 10: Totem Chamber
2015
Add a new chamber where 1–6 players stack golden- or black-mask dice to activate gems in a 10-minute Escape game.
10
minutes
1 - 6
player(s)
8+
Light
About this expansion
Escape: The Curse of the Temple – Queenie 10: Totem Chamber is an expansion for the Escape base game for 1–6 players, with a play time of 10 minutes. It adds a single game board featuring a chamber where players must activate gems by stacking their dice in the middle.
The Totem Chamber introduces a focused dice-stacking challenge to the Escape experience. Each die placed in the stack must show either a golden mask or a black mask, making the visible faces of the dice central to progress.
Players can activate gems according to the number of dice they successfully stack. Reaching a stack of five dice activates one gem, while reaching a stack of ten dice activates two gems.
- A single game board for the Totem Chamber
- Dice stacking in the middle of the chamber
- Only golden- or black-mask faces can be stacked
- Five stacked dice activate one gem
- Ten stacked dice activate two gems
With its compact 10-minute play time, this expansion adds a clear objective to an Escape game: build the required stack and activate the chamber’s gems. The rules are easy to summarize, while the mask requirement defines which dice can contribute.
Escape: The Curse of the Temple – Queenie 10: Totem Chamber is a concise addition for groups ranging from one to six players. Use the included board to bring the Totem Chamber’s stacking and gem-activation rules into the Escape base game.
Other expansions for the same board game
Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber
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Trade Curses for Treasures and unlock instant chamber-to-chamber travel.
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Escape: The Curse of the Temple – Queenie 6: The Maze
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Escape: The Curse of the Temple – Queenie 7: New Characters
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Escape: The Curse of the Temple – Queenie 5: Quest Chambers
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Escape: The Curse of the Temple – Expansion 3: Traps
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