Boardgames

Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber

Add two new chambers and a Teleporter Token to exchange Curses for Treasures and create instant access between distant chambers.

10
minutes

1 - 5
player(s)

Medium Light

Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber board game cover

About this expansion

Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber is a 2015 addition for 1–5 players, with a playing time of 10 minutes.

This Queenie introduces two new chambers and a Teleporter Token to the basic game. It works only when played with modules 1 and 2 of the basic game, adding new ways to handle Curses and move between chambers.

The Exchange Chamber lets players exchange Curses for Treasures. This gives the chamber a distinct role as players explore the temple and encounter the new possibilities provided by the module.

  • Exchange Chamber: Exchange Curses for Treasures.
  • Teleporter Chamber: Introduces the Teleporter Token and its instant-access connection.
  • Teleporter Token: The first player to reach the Teleporter Chamber gains it and may later drop it in another chamber.

To set up, place the two new chambers next to the starting chamber. Shuffle the Teleporter Chamber and Exchange Chamber with the rest of the chambers before adding the exit tile, then place the Teleporter Token within easy reach next to the chamber stack.

Once the Teleporter Token has been dropped in another chamber, it creates instant access between that chamber and the Teleporter Chamber. Players can travel from the chamber containing the token to the Teleporter Chamber and back again, making the placement of this token an important part of the module.

With its Curse-for-Treasure exchange and two-way teleportation connection, Escape: The Curse of the Temple – Queenie 9 adds focused new chamber effects to the fast 10-minute experience.