Antics!
2010
Build your colony, claim food, and outplay rival ants to become Ant Queen.
60
minutes
Medium
View game
Pick-up and Deliver is a board game mechanic where players move across a board to collect resources, items, or passengers at specific locations and transport them to designated destinations for a reward.
727 results
At its heart, this mechanism turns travel into a strategic puzzle. Rather than simply moving from point A to point B, players must constantly assess supply and demand across a shared map, planning efficient routes to grab valuable cargo before opponents claim it or fulfill the contract first.
At the table, it drives purposeful movement and spatial tension. Every trip requires balancing cargo capacity, travel speed, and route efficiency against shifting board states, making spatial awareness and forward planning central to the experience.
Players physically flick pieces to move them.
91 gamesPlayers cover or control grid spaces.
210 gamesPlayers move their pieces on a grid.
2,336 gamesThe game board is composed of hexagonal spaces, allowing for multi-directional movement.
2,297 gamesMultiple game elements interact in a stacked fashion.
212 gamesPlayers use a set number of points to move.
616 gamesPlayers create specific patterns to score points.
985 gamesPlayers identify and respond to visual or logical patterns.
335 gamesPlayers move between fixed locations on a map or board.
1,107 gamesPieces are slid or pushed across the board.
71 gamesPlayers progress along a track.
578 gamesPlayers place tiles to form a board or map.
2,483 gamesPlayers progress along a predefined track, often gaining rewards or triggering events.
289 gamesThis mechanism is an excellent fit for players who enjoy spatial logistics, route optimization, and tangible economic loops. The vast majority of these titles sit squarely in the medium to medium-heavy complexity range, offering deep logistical challenges without overwhelming procedural overhead, though accessible lighter options and grueling heavy simulations also exist.
2010
Build your colony, claim food, and outplay rival ants to become Ant Queen.
60
minutes
Medium
View game
2021
A tense hidden-planning struggle between a desperate crew and a self-aware AI.
120
minutes
Medium
View game
2020
Build a global asbestos empire while balancing profit, risk, and survival.
75
minutes
Medium Heavy
View game
2019
Develop crops, factories, trade, and river transport along the Yangtze.
180
minutes
Heavy
View game
2017
Trade precious goods, build influence, and rise through Carthage’s Merchant’s Guild.
90
minutes
Medium Heavy
View game
2018
Use psychic powers to find the pizza, outwit ghosts, and reach the right house.
60
minutes
Medium
View game
2021
Plan tram routes, collect passengers, and connect Lisbon’s landmarks.
60
minutes
Medium
View game
1994
Build a crayon-drawn rail empire across Australia’s rugged outback.
240
minutes
Medium
View game
2019
Build your factory, move chocolate, and fulfill valuable retailer orders.
90
minutes
Medium
View game
2023
Escape the farmhouse—or become the Sawyer family's next meal.
60
minutes
Medium
View game
2014
Build rail lines, deliver goods, and become King of the Rails.
60
minutes
Medium
View game
2009
Build railroads across a three-dimensional, wraparound Mars.
180
minutes
Medium Heavy
View game
2019
Guide camels across the desert, deliver valuable goods, and outscore rival traders.
45
minutes
Medium Light
View game
2020
Manage railways, move goods, and make every day on the time track count.
120
minutes
Medium Heavy
View game
2017
Gather equipment, outwit snakes, and reach the escape pod before time runs out.
20
minutes
Medium Light
View game
2014
Team-based tactical combat on a hex grid, powered by unique abilities and dice.
60
minutes
Medium
View game
1995
Trade stocks, claim asteroid resources, and deliver commodities across a changing map.
360
minutes
Heavy
View game
1980
Trade goods, visit nomad camps, and race to 500 cash.
40
minutes
Medium Light
View game
2023
Survive the wasteland through two cooperative roguelike campaigns.
90
minutes
Medium
View game
2003
Lay lunar rails, make deliveries, and survive destructive cosmic events.
240
minutes
Medium
View game
2004
Build a fleet, hunt treasure, and send rival ships to Davy Jones’ locker!
30
minutes
Medium Light
View game
2021
Build a unique economy through exports, technology, auctions, and passive credits.
90
minutes
Medium Heavy
View game
2014
Build a three-dimensional hospital and compete for popularity.
120
minutes
Heavy
View game
2017
Race through the Yard, uncover bones, and time your drops for top value.
10
minutes
Light
View game
2016
Reduce randomness and face new Axis threats in this strategic mini-expansion.
90
minutes
Medium
View expansion
2016
A Persephone Deck promo card that guarantees a Gear Card draw.
240
minutes
View expansion
2005
A challenging Japan map with costly terrain and bridge-building decisions.
120
minutes
Heavy
View expansion
2015
Add three new ship models, abilities, and mats to your Xia collection.
180
minutes
View expansion
2025
Whimsical maps and sleeping cats add a new layer to track-laying.
90
minutes
Medium
View expansion
2014
Add sneaky abilities, alternate scoring, and fresh ways to play.
30
minutes
Medium
View expansion
2021
Military forces, new survivors, gear, and a gripping Lost Garrison adventure.
180
minutes
Medium Heavy
View expansion
2008
Sail, trade, and outwit rival pirates on a race for 10 victory points.
60
minutes
Medium
View expansion
2010
Two radically different maps challenge your railroad strategy.
120
minutes
Heavy
View expansion
2006
Solve riddles, recruit legendary companions, and find the Holy Grail.
90
minutes
Medium
View expansion
2011
Build railroads across two unusual maps, from galaxies to altered Great Lakes.
120
minutes
Heavy
View expansion
2021
Tune your ride, face new gangs, and race through deadly vehicle combat.
180
minutes
Medium Heavy
View expansion
A pick-up and deliver game is one where players navigate a map to collect items, resources, or passengers and transport them to specific drop-off locations for a reward. Rather than moving randomly, every trip is driven by supply, demand, and route efficiency. The core experience feels like solving an evolving logistical puzzle where vehicle capacity and travel time dictate success.
Ghost Fightin’ Treasure Hunters is a fantastic, accessible starting point for families with children aged 8 and up. In this cooperative game, players enter a mansion, pick up treasure gems, and work together to transport them safely outside before rooms become haunted. For a light competitive alternative, Niagara delivers an exciting 30- to 45-minute gem-hunting race along a moving river board.
Pick-up and deliver focuses on maneuvering physical cargo from one point to another, whereas route building centers on constructing permanent transportation links like roads, tracks, or canals. In pure route builders, the reward comes from claiming territory or connecting specific cities together. Many logistics games blend both concepts by having you first build a network and then transport goods along those established lines.
Yes, the mechanic adapts naturally to solo play because route optimization and cargo management are inherently strong puzzle mechanisms. For a quick solo experience, Zombie in My Pocket is a dedicated solitaire game lasting just 5 minutes where you search for an item and escape alive. In larger games, solo modes typically challenge you to meet delivery quotas before a timer or simulated market runs dry.
Pick-up and deliver works exceptionally well at two players, offering sharp tactical competition with minimal downtime between turns. In fact, deep economic titles like Roads & Boats are widely regarded as playing best at two, where both players can execute complex supply chains without excessive waiting. Head-to-head matches also turn the race for shared contracts into a tight, direct psychological duel.
Advanced players should look for titles that combine transportation with strict multi-tiered economies and tight operational logistics. In Imperial Steam, players face a grueling 120-minute puzzle balancing train networks, worker recruitment, and resource freighting across tight financial margins. Similarly, Roads & Boats demands intricate planning as you transport raw timber, stone, and livestock to build higher-level production facilities over a 240-minute timeframe.
Yes, many cooperative titles use this mechanic to create high-stakes rescue and retrieval missions. In Forbidden Island, teammates coordinate movements to gather four sacred treasures and deliver them to a helicopter pad before the island sinks. Another great cooperative example is Zombie Teenz Evolution, where players must coordinate actions to transport ingredient crates back to their school.
The best strategy is to eliminate empty travel miles by charting continuous circular routes instead of making single back-and-forth runs. Always try to line up your next pickup close to where your current delivery ends so your vehicle never travels empty. It is also crucial to monitor your opponents’ positions to avoid traveling toward a depot or contract that someone else will fulfill first.
The most common mistake is chasing high-value contracts on the far side of the map without calculating the return per turn. Traveling across the entire board often yields fewer points per action than completing several smaller, localized deliveries in half the time. New players also tend to fill their inventory too early, leaving no cargo space to capitalize on sudden nearby opportunities.
Analysis paralysis happens because sprawling maps and multi-stop journeys present players with dozens of possible paths and depot combinations each turn. When players try to mentally simulate entire three-turn supply chains while calculating opponent reactions, decision-making can easily grind to a halt. Games with restricted action selections or tight movement limits help keep pacing smoother by narrowing the immediate decision space.
Playtimes vary considerably depending on complexity, ranging from fast 30-minute fillers to massive multi-hour logistics simulations. Light options like Deep Sea Adventure play in about 30 minutes, while mid-weight adventures such as Black Fleet typically take around 60 minutes. At the heavy end of the spectrum, deep industrial games like Roads & Boats can run up to 240 minutes.