Under Falling Skies
2020
Defend Earth from descending alien ships in a tense solo campaign.
40
minutes
Medium
View game
A scenario, mission, or campaign game structures play around specific thematic episodes or a series of interconnected sessions. Players pursue tailored objectives, with outcomes often carrying forward to shape future story events, character abilities, or board states.
1,092 results
Rather than resetting to a blank slate every time, these games organize play into distinct chapters or self-contained tactical situations. Each scenario introduces its own map layout, special rules, and victory conditions, requiring players to adapt their strategy rather than relying on a single rote opening.
In full campaign designs, the consequences of each session persist over time. Characters gain new equipment and skills, the overarching story branches based on previous triumphs or failures, and the world itself permanently evolves across multiple game nights.
Cards dictate battle or campaign outcomes.
893 gamesUnpredictable occurrences impact the game, requiring adaptation.
690 gamesDecisions and actions permanently change the game over multiple plays.
89 gamesPlayers make choices in a branching storyline.
205 gamesNarrative plays a significant role in gameplay.
746 gamesThis style of play is ideal for dedicated gaming groups and solo hobbyists who love persistent worlds and character progression. Most titles in this space sit comfortably in the medium to medium-heavy weight class, offering deep strategic systems alongside substantial setup and rule overhead, though more accessible narrative adventures also exist for casual tables.
2020
Defend Earth from descending alien ships in a tense solo campaign.
40
minutes
Medium
View game
2020
Shape a city across 24 connected episodes of competitive legacy play.
30
minutes
Medium Light
View game
2017
Explore new maps, recruit adventurers, and pursue the legendary Last Ruin.
120
minutes
Medium
View game
2015
Battle undead hordes and Necromancers in a dark fantasy apocalypse.
180
minutes
Medium
View game
2020
Trace hidden clues across a giant city map and solve 16 crimes.
45
minutes
Light
View game
2019
Replay your Aeon’s End collection through a growing campaign of battles.
60
minutes
Medium
View game
2022
Build your deck and follow a narrative campaign through three Middle-earth scenarios.
120
minutes
Medium Heavy
View game
2022
Work together to build a beautiful landscape and chase a higher score.
60
minutes
Medium Light
View game
2021
Lead an asymmetric civilization from threatened beginnings to imperial dominance.
160
minutes
Medium Heavy
View game
2021
Shape a kingdom’s history through shifting alliances, ambition, and legacy.
150
minutes
Heavy
View game
2018
Solve five connected crimes using clues, deduction, and a dedicated online database.
180
minutes
Medium
View game
2022
Defend your treasures from invading heroes in an asymmetric dungeon defense game.
40
minutes
Medium
View game
2018
Investigate crimes with QR clues, app-driven stories, and optional VR.
90
minutes
Medium
View game
2022
Explore, trade, raid, and rule the islands in a craftable pirate adventure.
150
minutes
Medium Heavy
View game
2020
A silly, magical pirate voyage where every choice shapes the story.
240
minutes
Medium
View game
2014
Lead a guild of heroes through quests, monsters, and rival guilds.
60
minutes
Medium
View game
2023
Build canals, defend your village, and shape a legendary solo campaign.
60
minutes
Medium
View game
2022
Lead survivors through a brutal ice age and shape the future of their colony.
150
minutes
Heavy
View game
2025
Explore a living fantasy world, grow your heroes, and shape an enduring campaign.
240
minutes
Medium Heavy
View game
2021
Shape a dark medieval-fantasy world while racing toward your destiny.
150
minutes
Medium Light
View game
2021
Unify a kingdom through precise solo trick-taking and clever hand management.
30
minutes
Medium Light
View game
2023
Explore a far-future wilderness in a branching cooperative card campaign.
240
minutes
Medium Heavy
View game
2016
Team up to defend Hogwarts with spells, allies, and magical items.
60
minutes
Medium
View game
2021
Survive the unknown through cooperation, discovery, and unsettling alien worlds.
90
minutes
Medium Heavy
View game
2021
A free, special short scenario for 2–4 players, playable in about 60 minutes.
60
minutes
Medium
View expansion
2019
A two-sided expansion featuring France and Poland in Deluxe style
180
minutes
Medium Heavy
View expansion
2007
Bring Carthage’s mercenaries and mighty navy into the struggle for Italy.
360
minutes
Medium Heavy
View expansion
2023
Six heroes, redesigned and reworked in Marco Checchetto’s comic style.
60
minutes
View expansion
2013
An illustrated guide to mastering the detailed BAR warfare system
120
minutes
Heavy
View expansion
1995
Relive four major battles from the turbulent wars of Alexander’s successors.
240
minutes
Medium Heavy
View expansion
2021
Four formidable enemies bring new punishments, quests, and boss battles.
View expansion
2021
Add new enemies, items, and a terrifying Roaming Monster to Hellscape.
Medium
View expansion
2024
Unite against evil in five cooperative Trials of strategy, luck, and discovery.
Medium
View expansion
2023
Expand your team with four specialized bots and new components.
View expansion
2022
A complete collection of exclusive stretch goals, scenarios, and storage.
60
minutes
View expansion
2023
Take on Ebbwall’s elite guards, powerful CEO, and new tactical challenges.
Medium Heavy
View expansion
A scenario or campaign board game structures play around specific thematic missions or an ongoing series of connected game sessions. Instead of starting from an identical blank slate every time, players tackle custom map layouts, shifting rules, and unique objectives. In campaign titles, character upgrades, storyline choices, and world changes carry over from one game night to the next.
A scenario game presents self-contained episodes where the board resets completely after the mission ends, while a campaign links multiple sessions into one persistent narrative. In games like Memoir ’44, each scenario is an independent historical battle with no carrying over of assets. Conversely, campaign games like Pandemic Legacy: Season 1 permanently record the consequences, upgrades, and story branches across months of in-game play.
Yes, provided you choose an accessible title that introduces mechanisms gradually across several short sessions. For a lightweight cooperative mystery, MicroMacro: Crime City plays in just 15 to 45 minutes and features easy-to-grasp mission cards. Groups looking for trick-taking can try The Crew: The Quest for Planet Nine, which eases players into evolving mission goals through bite-sized, 20-minute rounds.
Many scenario and campaign games provide exceptional solo experiences, often by allowing a single player to direct one or multiple characters. Titles such as Robinson Crusoe: Adventures on the Cursed Island and Mage Knight Board Game are both voted best with a single participant on BoardGameGeek. Playing solo lets you deeply analyze complex tactical scenarios at your own pace without managing group schedules.
For younger families, look for light games with brief playtimes and rules that expand gradually. Zombie Kidz Evolution is suitable for ages 7 and up, plays in 15 minutes, and lets children unlock sealed envelopes with new powers as they complete missions. For slightly older kids, My City accommodates 2 to 4 players aged 10 and up across a friendly, 24-episode tile-laying campaign.
Yes, two-player setups are often ideal for campaign games because scheduling recurring sessions is much easier with a partner. Games like Sky Team are built exclusively for 2 players, offering diverse airport scenarios that resolve in roughly 20 minutes. Similarly, Arkham Horror: The Card Game is voted best at 2 players, letting a pair develop complementary investigator decks across an interconnected narrative.
All legacy games are campaigns, but not all campaign games use legacy mechanics. Legacy games involve permanent, irreversible physical changes to the components, such as applying stickers, tearing up cards, or writing directly onto the board. Standard campaign games track story milestones and character progression using log sheets or save boxes, allowing the entire experience to be reset and replayed from scratch.
Total completion time varies dramatically based on complexity, ranging from a few hours to well over 100 hours. A light, episodic campaign like My City: Roll & Build plays in about 30 minutes per sheet across its chapters. In contrast, massive heavy campaigns such as Frosthaven or Kingdom Death: Monster require dozens of 60- to 180-minute sessions to experience everything the campaign offers.
Experienced players looking for heavy tactical depth and sprawling progression should look at games like Gloomhaven, which offers branching paths and tens of hours of dungeon-crawling strategy. For an asymmetric, persistent historical narrative, Oath adapts its card deck, map territories, and victory conditions from one game to the next based on who won previously. Alternatively, Sword & Sorcery: Immortal Souls delivers deep tactical combat and complex character leveling across interconnected quests.
The most frequent pitfall is player drop-out, which occurs when groups struggle to align busy schedules across dozens of sessions. Disorganized record-keeping is another common trap, as forgetting which scenario modifications, rewards, or story forks are active can spoil later sessions. Setting a predictable play schedule, keeping clear baggies or organizers for saved assets, and starting with a shorter campaign like Gloomhaven: Jaws of the Lion can help your group build the habit without burnout.
Always focus strictly on the specific mission win condition rather than treating every scenario like a standard battle of attrition. Bespoke scenarios often impose hidden mid-game triggers or strict round timers, meaning unnecessary fights or slow exploration can cause an abrupt defeat. In games with character development, coordinate upgrades across the party so each teammate specializes in a specific role, such as objective interaction, resource gathering, or boss defense.