Overbooking
2022
Race for scarce hotel rooms, outguess rivals, and pull a devious trick.
30
minutes
Medium Light
View game
An Action Queue is a mechanic where players program a line of commands in advance, which then resolve strictly in sequence. Rather than reacting step-by-step, players must commit to their moves ahead of time and watch the results unfold.
680 results
At its heart, an Action Queue separates deciding what to do from actually doing it. Players arrange cards, tokens, or dials into a specific order during a planning phase, locking in choices like movement, attacks, or resource gathering. Once everyone finishes plotting, the queue executes step by step, meaning you must anticipate where you—and your opponents—will be several steps down the road.
This creates a distinctive tension at the table. Because players cannot alter their queue mid-stream, early mistakes or unexpected opponent moves can send a well-crafted plan spiraling off course. The result is a mix of calculated strategy, dramatic anticipation, and occasional hilarious misfires when an action executes in an empty or dangerous space.
Players spend points to perform actions.
2,097 gamesPlayers must retrieve spent actions or workers to use them again.
158 gamesActions trigger subsequent actions in a chain reaction.
147 gamesPlayers can mimic or react to another player’s action.
96 gamesPlayers act simultaneously rather than in turns.
355 gamesPlayers spend resources to take movement actions.
107 gamesPlayers select actions from a circular track, with movement restrictions.
193 gamesPlayers secretly choose their actions and reveal them at the same time.
1,557 gamesPlayers spend or gain victory points to perform actions.
214 gamesAction queues are ideal for groups who enjoy spatial puzzles, reading their opponents, and leaning into tactical uncertainty. Games using this system lean predominantly toward medium to medium-heavy complexity, demanding solid mental stamina to visualize branching outcomes without overwhelming newcomers with dense rulebooks. If your table enjoys outsmarting rivals through careful timing—and can laugh when a brilliant plan collides with a wall—this mechanic provides a deeply satisfying challenge.
2022
Race for scarce hotel rooms, outguess rivals, and pull a devious trick.
30
minutes
Medium Light
View game
2012
Place stones, guide druids, and stop creatures from invading the human world.
120
minutes
Medium Heavy
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2013
Forge alliances, master technology, and pursue world domination in the Cold War.
180
minutes
Medium
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2019
Build your syndicate, scheme in secret, and seize the highest reputation.
120
minutes
Medium
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1977
Program robotic armies and outmaneuver the enemy in a 22nd-century battle.
30
minutes
Medium
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2021
Command a Hog faction, build your base, and conquer Saustralasia.
90
minutes
Medium Heavy
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2016
Program tank maneuvers, place shots, and outthink your opponent.
70
minutes
Medium
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1994
Plot daring biplane maneuvers and fire through the skies of World War I.
60
minutes
Medium
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2010
Command tanks, hold the line, and fight for a breakthrough on the Eastern Front.
30
minutes
Medium
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2017
Call the right play, counter your opponent, and break away to victory.
90
minutes
Medium Heavy
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2022
Fight through Mediolanum, uncover the clues, and escape the unleashed horde.
120
minutes
Medium Heavy
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2015
Survive a ruined world through cooperative missions and tactical card battles.
120
minutes
Medium
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2019
Draft clever cards, outwit rival dragons, and race for the treasure chest.
40
minutes
Medium
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1997
Outguess your rival in a sharp, card-driven gladiatorial duel.
30
minutes
Medium Heavy
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2020
The complete 2020 collection, with every released expansion and exclusive
160
minutes
Medium
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2015
Command a customizable steam titan and outmaneuver rival pilots in steampunk battles.
120
minutes
Medium Heavy
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2018
Work together to build the most compact pallet and chase a perfect score.
30
minutes
Light
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2018
Race, attack, and master changing conditions to reach the finish line first.
120
minutes
Medium
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2019
Lead the meeples: fight the humans or build rockets to escape.
60
minutes
Medium
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2019
Program your moves, arm up, and battle for control of the arena.
60
minutes
Medium Heavy
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2018
Lead a battleworn warship through a branching cooperative space campaign.
90
minutes
Medium Heavy
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2024
Build a brilliant civilization while spies sow chaos in a tense two-player duel.
60
minutes
Medium Heavy
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1973
Tactical man-to-man combat set in a modern city
180
minutes
Medium Heavy
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2017
Trade, build and outwit marauders across the Syrian Desert
120
minutes
Medium Heavy
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2020
Add two factions and two maps to the world of Root.
90
minutes
Medium Heavy
View expansion
2020
Upgrade Root with seven custom Vagabond meeples and three new characters.
90
minutes
Medium Heavy
View expansion
2019
Expand your water-management strategy with powerful new construction options.
120
minutes
Heavy
View expansion
2013
Bring the legendary Millennium Falcon and iconic pilots into X-Wing battles.
Medium
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2020
Add automated factions for tense competition or cooperative play.
90
minutes
Medium Heavy
View expansion
2017
Upgrade your fleet, hire skilled pilots, and push your luck in deep space.
45
minutes
Medium
View expansion
2015
Ride fast, rob the stagecoach, and outwit its shotgun-wielding guard.
60
minutes
Medium
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2012
Command Darth Vader's elite TIE Advanced and unleash devastating missiles.
20
minutes
Medium
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2013
Bring the Firespray-31's heavy armor and deadly upgrades to the table.
Medium
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2022
Add fiery allies, tactical options, and six new hirelings to the Woodland.
90
minutes
Medium Heavy
View expansion
2010
Take on dangerous sectors with new training and tougher cooperative challenges.
30
minutes
Medium Heavy
View expansion
2012
Add a rugged, heavily armed Y-wing and ion-cannon firepower to your squadron.
20
minutes
Medium
View expansion
An action queue is a mechanic where players select and lock in a series of commands in advance, which then execute in a strict sequential order. Rather than reacting to each turn individually, you pre-program your moves and watch how they interact once everyone’s orders resolve. This setup builds tension because board positions often shift before your later commands even trigger.
Standard turn-based play allows you to evaluate the current board state and take an action immediately, adapting on the fly. In contrast, an action queue separates the planning phase from the execution phase, forcing you to commit to several steps without knowing exactly what opponents will do in between. This structure places a heavier premium on anticipation, timing, and reading your rivals’ intentions.
For beginners and families, approachable games with brief queues and lighthearted themes provide the easiest introduction. A great starting point is Walk the Plank!, a 20-minute pirate brawl where players try to shove each other off a ship by sequencing simple move and push commands. Another family favorite is Colt Express, which brings wild train robberies to life through shared stacks of programmed movement and punch cards.
Yes, children can comfortably enjoy action queues if the game features short sequences and clear visual cause-and-effect. Games such as Walk the Plank! welcome kids as young as age 6 with straightforward card choices and fast, funny rounds. Another quick option is Colt Super Express, designed for ages 7 and up, keeping planning snappy and turns focused across 15 to 20 minutes.
Action queues can create compelling solo experiences by turning sequential programming into a tight tactical puzzle against an automated challenge. In The Lost Expedition, which is rated best as a single-player game, you carefully order trail cards into morning and evening queues to manage resources and survive the jungle. Without human opponents, the challenge shifts toward mitigating hazards and mapping out strict logistical survival lines.
Action queues excel at two players because the game transforms into a direct mental duel of prediction and counter-maneuvers. In Star Wars: X-Wing Miniatures Game, both commanders secretly lock in ship movements simultaneously on hidden dials before resolving them by initiative order. With only two players on the board, chaotic third-party interference disappears, making every hit or miss a direct consequence of out-thinking your opponent.
Experienced hobbyists who want high strategic weight can find deep action queue systems in heavy economic and worker placement games. In Dominant Species, players spend action pawns to build a massive shared initiative queue that resolves top-to-bottom across speciation, migration, and extinction over several hours. Similarly, Trickerion: Legends of Illusion demands intricate forward planning as rival magicians secretly assign workers to city locations to learn tricks and prep stage performances.
In cooperative action queue games, players must coordinate their planned moves simultaneously to handle emerging threats without getting in each other’s way. A classic example is Space Alert, where players have ten minutes of real-time audio tracks to program actions like charging shields, firing cannons, or moving between ship sectors. Once the planning clock stops, the team resolves their combined queue step by step to discover whether their communication saved the ship.
The strongest strategy is to program versatile actions that still produce positive outcomes even if the board state changes unexpectedly. Relying on fragile, hyper-specific chains leaves you vulnerable, as a single displaced token or blocked path can invalidate the rest of your turn. Expert players monitor player turn order and track opponents’ remaining command options to anticipate disruptions before locking in their own queue.
The most common mistake is planning entirely around a static board and assuming your targets will stay in place. When players execute a queue based purely on current positions, an early bump, shove, or movement command by a rival can cause later attacks to strike empty space. Factoring in probable rival movement and including defensive buffers prevents wasted actions.
The main frustration stems from the mechanic’s strict inflexibility, which prevents players from altering commands after they are committed. Having an entire turn unravel because an opponent moved into your space on step one can feel punishing to players who prefer reactive decision-making. Additionally, calculating multiple hypothetical board states during the planning phase can trigger heavy analysis paralysis for cautious thinkers.
Game lengths vary widely depending on the rules overhead and queue depth, ranging from 15 minutes to over three hours. Fast-paced titles like Colt Super Express play out in roughly 15 to 20 minutes because commands are brief and resolve rapidly. In contrast, epic strategy titles like Dominant Species can run anywhere from 120 to 240 minutes due to the vast ripple effects each programmed pawn triggers across the board.