Street Fighter: The Miniatures Game
2021
Roll dice, play fighter-specific cards, and battle across Street Fighter's roster.
90
minutes
Medium
View game
A team-based game divides players into two or more competing sides that work together toward a shared victory condition. Teammates coordinate their actions and pool resources, but compete directly against an opposing group rather than individual rivals.
1,290 results
In a team-based game, players are organized into rival factions rather than competing as lone individuals. While it shares the collaborative spirit of cooperative titles, the defining tension comes from having live opponents who are actively working to counter your group’s plans. Success requires synchronizing individual actions, balancing personal tactical choices with the group objective, and reading the table dynamic.
At the table, this structure fundamentally reshapes communication and social energy. Players celebrate shared triumphs, shoulder missteps together, and often must negotiate how much information to reveal openly when the opposing team is listening. The result is a dynamic that blends the camaraderie of cooperative play with the head-to-head stakes of competitive gaming.
This style is ideal for lively game nights, couples, and social groups that enjoy head-to-head rivalry without the isolating pressure of a free-for-all contest. Most titles in this category lean toward accessible medium or light rulesets, making them approachable for mixed-experience groups, though a smaller selection of heavier tactical titles exists for dedicated strategists who want deep, coordinated warfare.
2021
Roll dice, play fighter-specific cards, and battle across Street Fighter's roster.
90
minutes
Medium
View game
2012
Defend America or lead a relentless invasion across three fronts.
150
minutes
Medium
View game
2013
Fight for Columbia, sway events, and race to 10 victory points.
90
minutes
Medium
View game
2009
Build caveman-style with gestures, grunts, rough blocks, and a spiked club.
45
minutes
Light
View game
2024
A complete 20th anniversary collection for 2-12 players
30
minutes
Medium Light
View game
2021
Guide apprentices down the mountain before the witches reach the bottom.
15
minutes
Light
View game
2009
Rebuild the village, uncover hidden werewolves, and survive the night.
30
minutes
Medium Light
View game
2010
Team up as the Musketeers to thwart Milady and recover the Queen's pendants.
75
minutes
Medium
View game
2002
Describe five famous names and race to identify as many as possible in 30 seconds.
30
minutes
Light
View game
2017
Choose a side, cross England, and shape a kingdom before Richard returns.
90
minutes
Medium
View game
2020
Explore the mansion, uncover clues, and face a hidden monster.
50
minutes
Medium Light
View game
2023
Trust no one as investigators race to stop evil among them.
90
minutes
Medium
View game
2015
Shape a growing volcanic island and outmaneuver rival settlements.
45
minutes
Medium
View game
2000
Race to describe the phrase, then pass the hot potato before time runs out!
20
minutes
Light
View game
2023
Lead four mercenaries through a dark, mythic Renaissance campaign.
90
minutes
Medium Heavy
View game
2016
Survive a hidden killer across four chapters of horror and deduction.
120
minutes
Medium
View game
2019
Cooperate under pressure to build a puzzle from different perspectives.
20
minutes
Medium Light
View game
2016
Bluff, deduce, and chain potion matches across a secret 4×4 marketplace.
30
minutes
Medium Light
View game
1999
Investigate a Poe-inspired murder with melds, gavel cards, and a hidden kitty.
40
minutes
Medium Light
View game
2018
A tense hidden-map submarine battle of pursuit, deduction, and survival.
30
minutes
Medium Light
View game
2021
Lead humanity or the Aethyn in a fast, asymmetric battle across space and land.
120
minutes
Heavy
View game
2016
A tense hidden-role race to reveal success cards before one threat color takes over.
30
minutes
Medium Light
View game
2025
Bid boldly, combine hidden cards, and chase five fate tokens.
20
minutes
Medium
View game
2020
Battle through comic-inspired campaigns as heroes, villains, or an AI-controlled enemy.
150
minutes
Medium Heavy
View game
2017
New roles, clues, and uneasy alliances reshape a murder investigation.
Medium Light
View expansion
2016
A cooperative dungeon-crawling campaign guided by a companion app
Medium Heavy
View expansion
2021
Add the Medic character and exclusive components to your Nemesis collection.
180
minutes
Medium Heavy
View expansion
2004
New characters, cards, and danger for 3–8 players in Dodge City.
40
minutes
Medium Light
View expansion
2013
Uncover secrets, battle monsters, and face a plague-spreading troll.
60
minutes
Medium Heavy
View expansion
2013
Twenty-five alien races and ten space stations shake up every encounter.
60
minutes
Medium Heavy
View expansion
2013
Explore haunted backwoods, solve ritual puzzles, and survive the unknown.
180
minutes
Medium Heavy
View expansion
2021
A tense five-turn epilogue where new characters face a scarred ship and urgent alerts.
60
minutes
Medium Heavy
View expansion
2019
Whispers spread through the ship as insanity turns crew against itself.
180
minutes
Medium Heavy
View expansion
2018
Add Venus cards, two maps, and team play to Concordia.
120
minutes
Medium Heavy
View expansion
2008
Face spectral shades, ice wyrms, and an advancing age of frost.
240
minutes
Medium Heavy
View expansion
2016
Bring the shadow war to Cloud City with spies, intrigue, and new heroes.
120
minutes
Medium Heavy
View expansion
A team-based board game splits players into two or more rival factions working toward a shared victory condition. Teammates coordinate their actions, combine powers, and share resources to outmaneuver their opponents. Unlike fully cooperative games, success requires overcoming active, thinking human adversaries rather than an automated rule system.
Cooperative games unite everyone at the table against the game system itself, whereas team-based games pit two or more human groups against one another. This competitive element introduces direct counter-play, bluffing, and defensive reactions that automated systems rarely replicate. You experience the shared camaraderie of cooperative play alongside the high stakes of a head-to-head rivalry.
True team-based play is generally impossible solo, as the core dynamic relies on inter-player collaboration against an opposing side. While most team experiences need at least four players, several tactical titles scale down to two players by having each person control an entire multi-character faction directly. For instance, heavy designs like War of the Ring: Second Edition and Cerebria: The Inside World support team play at four players, but are widely played as dedicated two-player duels.
Light party and deduction games are the best starting point because they feature straightforward rules and short playtimes under an hour. Word-association hits like Codenames and Codenames: Pictures take roughly 15 minutes and organize players into two rival squads competing to guess designated cards. Another accessible choice is Concept, where teammates pair up to communicate clues to the rest of the room using universal visual icons.
Social deduction games and real-time coordination titles thrive at high player counts of six or more. Hidden-loyalty games like Secret Hitler and The Resistance: Avalon play up to 10 people in an intense duel between an informed minority and an uninformed majority. If your group prefers real-time action over social deduction, Captain Sonar offers an unmatched experience at eight players, dividing the table into two competing submarine crews operating separate stations simultaneously.
Heavy team games demand tight strategic alignment, intricate rule systems, and sustained coordination over multiple hours. An exceptional example is La Famiglia: The Great Mafia War, a heavy 120- to 180-minute strategy game designed strictly for four players competing as two paired mafia factions. Advanced tacticians also turn to games like Cloudspire, which layers asymmetric unit powers and lane management into complex multi-player clashes.
Standard team games pit balanced groups of similar size against each other, whereas a one-vs-many title pits a solitary player against a unified team of heroes. In games like Star Wars: Imperial Assault and Descent: Journeys in the Dark (Second Edition), one person controls the scenario’s monsters or imperial forces while everyone else forms an adventuring party. Both styles rely on teamwork, but one-vs-many games build asymmetric rules and objectives around the lone player’s superior numbers or command abilities.
Team titles usually require an even number of players to ensure both sides have equal actions, resources, and decision-making power. Adding an odd player often disrupts the balance, forcing one team to take extra turns or leaving an individual to play alone against a pair. Certain games like Crokinole strictly require two or four players to maintain fair alternating seats around the board.
The best way to prevent quarterbacking is to choose games that incorporate hidden personal information, simultaneous play, or limited communication channels. When information is private or decisions must happen instantly, no single player can effectively command everyone else. Agreeing on a ground rule where each participant holds absolute authority over their own pieces and turns also helps safeguard player agency.
Yes, team-based games are great for families because pairing younger players with adults softens the sting of defeat and supports collaborative learning. Light titles like BANG! The Dice Game (ages 8+) deliver quick, engaging 15-minute rounds where teammates support one another across the table. Classic dexterity games like Crokinole (ages 8+) also work well for 2-vs-2 family play, focusing on tactile skill rather than complicated rulebooks.