The Longest Trench
2023
Command troops, planes, and ships across the fronts of World War I.
180
minutes
Medium
View game
A scenario, mission, or campaign game structures play around specific thematic episodes or a series of interconnected sessions. Players pursue tailored objectives, with outcomes often carrying forward to shape future story events, character abilities, or board states.
1,092 results
Rather than resetting to a blank slate every time, these games organize play into distinct chapters or self-contained tactical situations. Each scenario introduces its own map layout, special rules, and victory conditions, requiring players to adapt their strategy rather than relying on a single rote opening.
In full campaign designs, the consequences of each session persist over time. Characters gain new equipment and skills, the overarching story branches based on previous triumphs or failures, and the world itself permanently evolves across multiple game nights.
Cards dictate battle or campaign outcomes.
879 gamesUnpredictable occurrences impact the game, requiring adaptation.
683 gamesDecisions and actions permanently change the game over multiple plays.
86 gamesPlayers make choices in a branching storyline.
204 gamesNarrative plays a significant role in gameplay.
734 gamesThis style of play is ideal for dedicated gaming groups and solo hobbyists who love persistent worlds and character progression. Most titles in this space sit comfortably in the medium to medium-heavy weight class, offering deep strategic systems alongside substantial setup and rule overhead, though more accessible narrative adventures also exist for casual tables.
2023
Command troops, planes, and ships across the fronts of World War I.
180
minutes
Medium
View game
2020
Command Pacific fleets in dramatic World War II naval battles
Medium
View game
1980
A sprawling tactical simulation of the First Battle of Manassas.
240
minutes
Medium Heavy
View game
2019
An asymmetrical deduction game spanning four distinctive missions.
30
minutes
Medium Light
View game
1992
Command RFC Flights through the deadly skies of Bloody April.
60
minutes
Medium Heavy
View game
2024
A dark solo fairy-tale adventure where every choice reshapes the world
900
minutes
Medium Heavy
View game
2025
Lead a lone hero through two perilous desert adventures.
180
minutes
Medium Heavy
View game
2024
A cooperative fantasy dungeon crawl of tactics, choices, and hidden evil.
90
minutes
Medium
View game
2022
Lead a Legion through apocalyptic battles in the Age of Darkness.
180
minutes
Medium Heavy
View game
2022
Lead a perilous hunt for the legendary Moon Gold treasure.
240
minutes
Medium Heavy
View game
2025
Cooperative dice-rolling tension as penguins race to defuse bombs.
30
minutes
Light
View game
2023
Lead four Heroes through a replayable solo campaign to defeat evil.
120
minutes
Medium Light
View game
2018
A graphic novel adventure of spirits, teamwork, and shifting combat priorities.
180
minutes
Medium
View game
2024
Command a convoy escort through the U-boat threat of 1942–43.
480
minutes
Medium
View game
2023
Roll the dice, outwit the guards, and steal the mage’s treasures.
60
minutes
Medium Heavy
View game
2014
A sprawling, solitaire-friendly simulation of a future South China Sea conflict
1200
minutes
Medium Heavy
View game
2018
Command a flotilla in a fast-paced 1/300th-scale tabletop game.
60
minutes
Medium
View game
2023
Lead Bonaparte’s first offensive across five pivotal battles.
120
minutes
Medium Heavy
View game
2023
Flick ships, launch dice, and unleash two radically different alien fleets.
120
minutes
Medium
View game
1975
Scenario-based tactical armored combat across three 1970s conflicts
270
minutes
Medium Heavy
View game
2019
Defend the Byzantine Empire through two eras of barbarian siege
Medium Heavy
View game
2020
Command French paratroopers through missions against changing opposition forces.
Medium Heavy
View game
2025
Build the clues, follow the letters, and uncover the team's chain of thought.
30
minutes
Medium Light
View game
2017
Continue the rebellion’s story in the next chapter of Longsdale’s turmoil.
45
minutes
Medium
View expansion
2024
Build your fleet, cross harsh seas, and seek rumored riches in distant lands.
480
minutes
Medium
View expansion
2022
Expand your cosmic encounters with campaigns, new aliens, technology, and more.
Medium Heavy
View expansion
2024
Race through customizable Tours from three stages to a full 21-stage Grand Tour.
60
minutes
Medium
View expansion
2021
A substantial fanmade expansion adding scenarios, classes, items, events, and more
Medium Heavy
View expansion
2024
Battle Ithaqua’s blizzards and Shantak followers across any Episode.
90
minutes
Medium Heavy
View expansion
2024
Trade resources for rare treasures before the merchants move on
Medium
View expansion
2025
Uncover covert threats and betrayal with S.H.I.E.L.D.’s unsung heroes.
90
minutes
Medium Heavy
View expansion
2022
Stand firm with Gondor in a high-risk, high-reward starter deck.
90
minutes
Medium Heavy
View expansion
2019
Commit to a power with new careers, projects, and corrected cards.
150
minutes
Medium Heavy
View expansion
2021
Guide four aspirants through a demanding tribal initiation.
60
minutes
Medium
View expansion
2021
Add two new Classes, four Heroes, and The Paragon to Massive Darkness 2.
Medium
View expansion
A scenario or campaign board game structures play around specific thematic missions or an ongoing series of connected game sessions. Instead of starting from an identical blank slate every time, players tackle custom map layouts, shifting rules, and unique objectives. In campaign titles, character upgrades, storyline choices, and world changes carry over from one game night to the next.
A scenario game presents self-contained episodes where the board resets completely after the mission ends, while a campaign links multiple sessions into one persistent narrative. In games like Memoir ’44, each scenario is an independent historical battle with no carrying over of assets. Conversely, campaign games like Pandemic Legacy: Season 1 permanently record the consequences, upgrades, and story branches across months of in-game play.
Yes, provided you choose an accessible title that introduces mechanisms gradually across several short sessions. For a lightweight cooperative mystery, MicroMacro: Crime City plays in just 15 to 45 minutes and features easy-to-grasp mission cards. Groups looking for trick-taking can try The Crew: The Quest for Planet Nine, which eases players into evolving mission goals through bite-sized, 20-minute rounds.
Many scenario and campaign games provide exceptional solo experiences, often by allowing a single player to direct one or multiple characters. Titles such as Robinson Crusoe: Adventures on the Cursed Island and Mage Knight Board Game are both voted best with a single participant on BoardGameGeek. Playing solo lets you deeply analyze complex tactical scenarios at your own pace without managing group schedules.
For younger families, look for light games with brief playtimes and rules that expand gradually. Zombie Kidz Evolution is suitable for ages 7 and up, plays in 15 minutes, and lets children unlock sealed envelopes with new powers as they complete missions. For slightly older kids, My City accommodates 2 to 4 players aged 10 and up across a friendly, 24-episode tile-laying campaign.
Yes, two-player setups are often ideal for campaign games because scheduling recurring sessions is much easier with a partner. Games like Sky Team are built exclusively for 2 players, offering diverse airport scenarios that resolve in roughly 20 minutes. Similarly, Arkham Horror: The Card Game is voted best at 2 players, letting a pair develop complementary investigator decks across an interconnected narrative.
All legacy games are campaigns, but not all campaign games use legacy mechanics. Legacy games involve permanent, irreversible physical changes to the components, such as applying stickers, tearing up cards, or writing directly onto the board. Standard campaign games track story milestones and character progression using log sheets or save boxes, allowing the entire experience to be reset and replayed from scratch.
Total completion time varies dramatically based on complexity, ranging from a few hours to well over 100 hours. A light, episodic campaign like My City: Roll & Build plays in about 30 minutes per sheet across its chapters. In contrast, massive heavy campaigns such as Frosthaven or Kingdom Death: Monster require dozens of 60- to 180-minute sessions to experience everything the campaign offers.
Experienced players looking for heavy tactical depth and sprawling progression should look at games like Gloomhaven, which offers branching paths and tens of hours of dungeon-crawling strategy. For an asymmetric, persistent historical narrative, Oath adapts its card deck, map territories, and victory conditions from one game to the next based on who won previously. Alternatively, Sword & Sorcery: Immortal Souls delivers deep tactical combat and complex character leveling across interconnected quests.
The most frequent pitfall is player drop-out, which occurs when groups struggle to align busy schedules across dozens of sessions. Disorganized record-keeping is another common trap, as forgetting which scenario modifications, rewards, or story forks are active can spoil later sessions. Setting a predictable play schedule, keeping clear baggies or organizers for saved assets, and starting with a shorter campaign like Gloomhaven: Jaws of the Lion can help your group build the habit without burnout.
Always focus strictly on the specific mission win condition rather than treating every scenario like a standard battle of attrition. Bespoke scenarios often impose hidden mid-game triggers or strict round timers, meaning unnecessary fights or slow exploration can cause an abrupt defeat. In games with character development, coordinate upgrades across the party so each teammate specializes in a specific role, such as objective interaction, resource gathering, or boss defense.